Garry's Mod

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Halo: Reach Elite Playermodels/NPCs + Kinect conversion
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Movie
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13.971 MB
15 nov, 2013 @ 12:20
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Halo: Reach Elite Playermodels/NPCs + Kinect conversion

Beskrivning
Dustys Halo Reach Armoured Elites converted for use as playermodels and contains basic NPCs. Playermodels all utilise the unified viewmodel system with each playermodel having its own independent viewmodel to reflect the armour being worn. Also contains versions of the original ragdolls which supports Kinect.

Armours colour can be changed with the colour selection in the playermodel menu. When spawning the NPCs, don't forget to set the colour of the armour with the colour tool.

Known issues:
1) The fingers around the 3rd person models look a bit strange up close.

Many thanks to Dusty for granting permission to release.

Original Elites can be downloaded here:
http://steamcommunity.com/sharedfiles/filedetails/?id=121873732

There's a Halo RP server where these will eventually be used. Story and information in the link below.
https://docs.google.com/document/d/1bAd2a2d2Wy2msPA3c_YTS_qq_ws7v8w9VSx6buc554s/edit
Populära diskussioner Visa alla (2)
19
18 aug, 2015 @ 0:31
James_Uk's Planed items.
Blurry
5
29 jul, 2015 @ 16:24
View model bug
BT-Jaylex
168 kommentarer
buckeshotfan63 25 jan, 2022 @ 17:45 
gaming
Lordedge 11 aug, 2020 @ 0:13 
i know by now this mod is probably dead, but is there any way to get the skin color of the elite to be darker? i know this sounds weird but ingame the elites are much darker colored and it looks cooler, the model looks awkward sometimes because the face is so bright
Grim 10 feb, 2020 @ 18:02 
I have a couple questions about these models. I would love to use these as PMs, but I want to know something first:
Can the armor pieces be mixed and matched between playermodels, like using a Ranger helmet on an Officer body? (It won’t stop me from using it if not. I’m just wondering)
Bohij 19 sep, 2018 @ 7:48 
Not a serious issue, but I noticed the Zealot and Field Marshall have yellow lights like the General. They should be blue.
SPARK-321 "Forge" 22 aug, 2018 @ 22:15 
I am having a similar problem that Angelchaos is having. I play with a couple of friends every now and then, and if any one of us switches to one of these PMs, it causes a client-side frame drop. Only the person with the PM loses frames, but everyone else is fine.
Boolitzz 8 jun, 2018 @ 17:10 
I seem to be having problems with the modesl whenever I select a model and spawn my fps drops around 60-40 I have no issues with the rest of the player models except these for some reason any suggestions?
modern fartist 13 mar, 2018 @ 7:58 
I found the solution to it, however. I had to uninstall the Covenant NPC Pack and this mod. I then reinstalled it and left Garry's Mod, which fixed it. Please add this glitch to the known issues, along with it's fix.
modern fartist 12 mar, 2018 @ 8:36 
Another glitch happened. I had a Covenant NPC pack and it merged this with it. I uninstalled the NPC pack, these remained in the "Covenant" category of NPCs, with only Hostile versions availabe
Keulron 4 mar, 2018 @ 19:48 
REMEMBER REACH.
MacParoo 9 sep, 2017 @ 13:52 
is it possible that you could change the Zealots and Field marshals glowing parts from yellow to blue? because its supposed to blue if not can you make it that you can change its colour thanks :D