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Summon Forest Mounts and Followers 1.3.1
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Nov 10, 2013 @ 10:12am
May 7 @ 8:46pm
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Description
Summon Forest Mounts and Followers version1.3 allow you to summon 14 Mounts: Armored Gazelle, Vale Deer, Elk and Moose*, White Stag, Spectral Stag, Foxes (2),Wolfs (3), Vale Sabrecat, Skeevers (2), wherever you want.

You can easily DISMISS when you want with a "Spell tome:Dismiss Summoned Forest Mounts"

You can find the 5 -complete- (with speech) Followers/Companions near the south bridge of Ivarstead/Fort-Ivar (Silver Fox, Little Fox, Arctic Grey Fox, Timber Wolf, Male Deer)

THE DLC DAWNGUARD IS REQUIRED !

* Bethesda calls these animals : "Male Elk" for my Moose - "Female Elk" for my Male Elk !

Moose in Wikipedia [en.wikipedia.org]
Irish elk (Megaloceros giganteus) [en.wikipedia.org]
Deer in Wikipedia [en.wikipedia.org]
Elk in Wikipedia [en.wikipedia.org]
Reindeer in Wikipedia [en.wikipedia.org]

Only vanilla sounds for the foxes


*******************************INSTALLATION (very important)**********************************

1) You must place the new .esp at the bottom of the list in the Data Files when you launch the game to obtain the 15 books...(Normally, this is done automatically)

2) If (and only if !) you have subscribed to several mods Summon... You must install these mods ONE BY ONE to obtain the books! (ALL my mods are STANDALONE !)

You can find the “Spell tome: Summon XXXX” and the "Spell tome:Dismiss Summoned Forest Mounts" at Farengar Secret-Fire in Dragonsreach/Fort Dragon (Whitherun/Blancherive) or with an other Spell Vendor (ex: Sybille Stentor in the Blue Palace/Palais Bleu in Solitude).

Duration of the summon: 1 hour (15' for the Spectral Stag)

3) You can put in your Skyrim.ini (\ user \ my documents \ my games \ Skyrim \) the following settings (you can copy / paste the following):

[Camera]

fVanityModeMaxDist=2000.0000
fVanityModeMinDist=10.0000
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=0.8000
fMouseWheelZoomIncrement=0.01
fMinCurrentZoom=0.001

These settings allow you to see all mounts (of my mods) correctly, whether your character takes his weapon out or not


*************************************Bugs or Problems********************************************

1) You can only have one Follower at a time: if you want a different one (in my other mods), you need to dismiss the first one before you recruit them.

If telling the follower to return at home (With message: “Your companion heads home”) doesn't dismiss him, or if you have lost the active Follower, you can try this:

Type “²” key to get into console, and type:

set playeranimalcount to 0

2) When you mount a Elk/Moose/Deer you must be patient a few seconds before moving !

If you have any problem with these mounts, you can try a FAST TRAVEL...


This mod is not compatible (CTD) with Armored SabreCat Mount by tumbajamba (only to buy the books/spells -and in MY configuration- ! )

He is compatible with my other mods !...


*********************************************Credits******************************************************

CRO White Wolf for his mod CRO White Wolf and Astarcis Wolf Textures [skyrim.nexusmods.com] with the Texture of the Desert (little)Fox

Bellyache for his mod Bellyaches Animal and Creature Pack [skyrim.nexusmods.com] with the Textures of the Timber Wolf and Red/Silver/Arctic/ArcticGrey Foxes

AlienSlof for his mod Better Skeevers ( “ Use these textures freely”)

Testiger2 and XP32 for the mod: Sabrecat Idle Animation Fix [skyrim.nexusmods.com] ("Permission : Free according to original tweaker/modder -testiger2-")

Tumbajamba for the Meshe and the textures of the Armored Gazelle (« i decided to upload all my unreleased mount models as a modder resources ») in his mod Armored SabreCat Mount [www.nexusmods.com]


****************************************************************************************************

To access in Vvardenfell (Morrowind) and Cyrodiil (Oblivion) you have the 2 mods WIP: SKYWIND and SKYBLIVION [morroblivion.com]
75 Comments
< >
gg77  [author] Apr 21 @ 10:01am 
I have made this mod, a private mod because based on the creatures (the Felynes) of Monster Hunter and the mod of "coda" (with his "addon" ) ; but i have not the permission of Capcom (and also of Coda)...sorry

http://www.hostingpics.net/viewer.php?id=327447232.jpg

http://www.hostingpics.net/viewer.php?id=574241994.jpg

http://www.hostingpics.net/viewer.php?id=729806555.jpg

http://www.hostingpics.net/viewer.php?id=282801507.jpg

For the mod of "Coda" you can search

Coda's Skyrim Monster Hunter Mod

and his "addon" (with the Felynes with the voice of the Khajiit): Felyne variety mod

Potat-Stache Apr 21 @ 9:10am 
(/OAO)/<are those the cat people from Monster Hunter?!? ME WANTS THEM!!!!
Tycer Apr 12 @ 10:24pm 
ok thanks and sorry for my simple terms XD
gg77  [author] Apr 12 @ 10:12pm 
To buy the books/spells at Farengar AND for the correction of some bugs "You must place the new .esp at the bottom of the list in the Data Files" ("Under my subscribed mods")
Tycer Apr 12 @ 9:16pm 
Am i supposed to put above (Over dawnguard) or below (Under my subscribed mods)???
gg77  [author] Feb 2 @ 1:52pm 
yes, THE DLC DAWNGUARD IS REQUIRED
Thatkid#LaysSoLow Feb 2 @ 12:33pm 
do ya need dawnguard???
Shakers101 Feb 2 @ 12:07am 
thanks
gg77  [author] Feb 1 @ 11:06pm 
To have the SUMMONABLE mounts, you must buy the “Spell tome: Summon XXXX”, at Farengar Secret-Fire in Dragonsreach/Fort Dragon (Whiterun) or with an other "Spell Vendor" (ex: Sybille Stentor in the Blue Palace in Solitude).

with the books, you have the spells...

Also:

You can have ALL the mounts of my mods “summon” ( +250 !), BUT to obtain/buy the books /spells/ mounts of a new downloading mod, YOU MUST PUT this one at the bottom of list in the data files when you launch the game, EVERY TIME! (And you buy the books IMMEDIATELY before downloading a new mod !) ALL my mods are STANDALONE !

If you have not bought a book/spell, NO PROBLEM, you can always put again this mod at the bottom of the list… buy the books, etc...

Shakers101 Feb 1 @ 9:53pm 
umm... how do i summon them?