This game has been Greenlit by the Community!

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Earthlock: Festival of Magic
Genre: Adventure, RPG
Platforms: PC, Mac, Linux
Players: Single-player
Oct 15, 2013 @ 6:43am
Mar 20, 2015 @ 3:50pm
Recent Announcements View All (17)
Preparing for Alpha now!
In this update:

    Progression report Alpha/Beta schedule Launch schedule

1. Progression report

With more people on the team, we have had to convert our meeting room into a workspace. We still need to have production meetings from time to time, but that is now done in the cafe on the first floor. The team has been working two of four weekends this last month. Morale and motivation is solid.

Since May we have been producing the game content in chronological order. This month we are somewhat delayed according to our schedule. At the same time, we have completed all the monsters and characters for the game so for that we are a little ahead of schedule on that part of the production. This makes it a bit hard to evaluate if we are in fact behind schedule or not.

Gameplay mechanics nearing completion: Thomas is completing the work on combat abilities, skills and monster balancing this week. This is a big milestone since this is the core gameplay that is being completed. This also means that we can begin to properly test and balance the gameplay - especially the combat.

We still have work to do to complete all the visual assets that is needed to fill all the scenes with beautiful artwork, but this is stuff we can add and polish while the mechanics of the game is being tested.

Xbox One

We now have the game running on Xbox One. It seems to run fine for the most part, but there are quirks that we need to iron out.

2. Alpha/Beta schedule (Steam distribution)

With the core gameplay completed we can finally begin to do some testing! So next week will be used to prepare for alpha testing. We have begun the work on getting the game up and running through Steam. This seems to be the easiest solution for distribution for now.

Once we are ready, we will contact our Alpha tier backers (or above) and invite them to some play testing.

Even though we might be able to do some beta testing through one or more of the consoles, it looks like we won’t have capacity to maintain beta builds on all four planned platforms for now.

3. Launch schedule

This is still the same as mentioned in the previous update: We plan to submit the game for certification at the end of November. Launch is planned in the ideal launch window which is February to April 2016.

That's it for now!
Best regards,
Snowcastle Team

New Trailer
  • Moving the project from Unity4.6 to Unity5
  • Changed Version System to Perforce
  • Cleaned up the whole project removing unused assets and obsolete elements.
  • The art team is busy making new concept art for all the areas that still need to make it into the game. Here's a sample:

    It has been a bit tedious, but now that it is done, we feel lighter and are ready to take on the last part of the journey.

Release date: Q4 2015
Earthlock: Festival of Magic for PC and multi console release is a RPG/Adventure game set in the fantastical world of Umbra. Earthlock: Festival of Magic is the first part in a trilogy of games. In the Game the player gets to play with a cast of eight unique characters, which they meet through the story. The player can group up to four characters at once and engage in turn based combat, resource management and real time puzzle solving. Each character has a unique relationship with the other characters in the group, developing these relationships can unlock unique combat abilities encouraging the player to experiment with different groups.

Key Features
  • Set in beautiful fantastical world, with hand drawn environments.
  • Minimal combat interface for easy access, but deep progression system allows extensibility.
  • Original sound track
  • Crafting system allowing players to create unique ammo for weapons.
  • Relationship based combat, where the relationship between characters can be levelled up unlocking unique combat abilities, encouraging the player to play in different ways.

Settings and Story
Earthlock Festival of magic is set in the fantastical world of Umbra. Two thousand years ago, before the telling of our adventure, Umbra stopped rotating leaving half the world in light (Zenit) and the other in darkness (Nadir). During the great halt, the high tech and advanced civilizations that ruled were almost entirely destroyed leaving but few. The players adventure starts two thousand years after the Deadly Halt…
Popular Discussions View All (20)
Mar 31, 2014 @ 7:09am
Linux Support?
Jan 20, 2014 @ 8:29pm
I love it
Jan 1, 2014 @ 2:52pm
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Snowcastle Games  [author] Dec 7, 2015 @ 8:40pm 
We are preparing a new developer update this week. Stay tuned.
icywind1980 Dec 1, 2015 @ 11:57am 
Any updates on this game?
Vashmikov Sep 2, 2015 @ 3:29pm 
MORE turn based rpg's please :) Looks great
Shadowzyn Jul 6, 2015 @ 5:53pm 
This looks fun, I cant wait
Тамбовский Волк May 16, 2015 @ 4:04am 
Круто! Выпускайте!
syky_finisher May 15, 2015 @ 8:46am 
I'm looking forward to this game!
Darkneko and Vexy May 5, 2015 @ 3:12pm 
how the game coming along?
Darkneko and Vexy Apr 1, 2015 @ 9:54pm 
Here my email to reach me
Valadorn Draconor Mar 22, 2015 @ 2:55pm 
Thanks for the update ! I'm really interested in your game. Good luck !
Snowcastle Games  [author] Mar 20, 2015 @ 3:23pm 
Update: We have a new trailer, a new game designer, Thomas French on the team and we have delayed launch to Q4 this year.

@Darkneko, please send me a PM.