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PULSAR: Lost Colony
 
 
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Aug 29, 2013 @ 11:51pm
Jan 26 @ 7:42pm

View PULSAR: Lost Colony in the store

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Beta 2 - The W.D. Destroyer and Steam Early Access
Beta 1 - Devlog 58 - New Trailer - Steam EA news
Description
Release date: 2016
PULSAR: Lost Colony is a cooperative space exploration game for 1 - 5 players.
Developed for Windows, Mac and Linux computers.



Website: pulsarthegame.com


- GAME DESCRIPTION -

A RANDOMIZED GALAXY TO EXPLORE

At the beginning of every voyage, the sectors of the galaxy are randomly generated. Each sector may be occupied by a faction and contain enemies, space stations or planets. As you continue your voyage, the galaxy dynamically changes as sectors get overtaken by other factions and the level of chaos rises. Embark on far-off missions, engage in combat within enemy sectors, and explore the fringes of the galaxy.

JOURNEY ALONE OR WITH FRIENDS

Each crew consists of up to five members. You can play offline with bots or cooperatively with friends online. Alternatively, you can take a ship out by yourself and perform all tasks of the crew, although it may prove to be quite a challenge.

EVERYONE PLAYS A KEY ROLE ON THE SHIP

There are five available classes—Captain, Pilot, Scientist, Weapons Specialist and Engineer. Each role has its own responsibilities to perform aboard the ship. Coordination between your crewmembers will be necessary for survival during your voyage.

JOIN THE AWAY TEAM

Leave the comforts of your starship behind to explore stations and planets. These locations may be necessary to complete the next objectives in your missions, or contain salvageable items that can be of great value to your crew. Use caution, however, as these places are not always hospitable.


- THE CLASSES -

THE CAPTAIN

Nearly every major decision falls into the Captain’s hands. He calls the shots, and thus the success of the voyage is more often than not a reflection of his leadership. Diplomacy, aggression, trade – the Captain chooses the direction of the crew, and he gets to sit in a fancy chair at the center of the Bridge while he does it. Upgrade paths include Diplomacy, Leadership, and Teamwork.

THE PILOT

The Pilot is directly responsible for the ship’s safety. Maneuvering through space debris and locking onto targets during combat fall within pilots’ job descriptions, but they are also skilled at navigation and oversee a variety of sensors. In addition, Pilots align the ships for warp-jumps and ensure safe passage between sectors of the galaxy. Upgrade paths include Evasion, Personal Combat Training, and Navigation.

THE SCIENTIST

On any serious expedition, no team is complete without a Scientist. They are crucial members who provide the crew with medical assistance and information regarding their status or environment. As they possess superior technological skills, Scientists are also responsible for ship security, breaching enemy firewalls, and teleportation control. Upgrade paths include Hacking, Medical, and Advanced Research.

THE WEAPONS SPECIALIST

Guns. Turrets. Mini-nukes. The Weapons Specialist manages them all. With a passion for bullets and lasers, missiles, and really anything that makes a loud enough bang, Weapons Specialists are the go-to guys for any combat related needs. They maintain their ships’ offensive technologies and fervently man turrets during battle. Upgrade paths include Nuclear Technology, Laser Armaments, and Advanced Armory.

THE ENGINEER

Despite any obstacles, the Engineer keeps the ship flying. Engineers have the duty of the continual maintenance and repair of vital ship systems, as well as preventing the engines from overheating and controlling ship power flow. They also assume the task of charging warp drives. Upgrade paths include Engine Improvements, Reactor Power Management, and Automated Repair Tools.

- PRICING -

We cannot give you a definite price for PULSAR: Lost Colony since we will have to discuss our options with Valve (they have a say in the price on Steam). What we can tell you is that we are not interested in a free-to-play model for PULSAR. We believe in a flat-cost that will cover the entire game. One price, no microtransactions or money-grabs. We believe this keeps the game pure and the pricing simple. We hope you'll agree when we release the final product.

Beta Access is available on our website for $25. This includes a Steam key that is ready for immediate activation. We will be launching in Steam Early Access in September 2015.

- THE TEAM -

Leafy Games, LLC is a small independent game studio consisting of three biscuit-loving space enthusiasts. We're very excited for the future of PULSAR and hope that you love it as much as we do! We post video devlogs that go over our progress as we create this game.
Popular Discussions View All (55)
56
Mar 9, 2015 @ 2:30am
PINNED: Q&A Event!
edinstein
49
Aug 29, 2015 @ 11:33am
PINNED: Just a few suggestions.
Dem0nGam3r
43
Jun 25, 2014 @ 8:55am
PINNED: Onboard destruction
Parkertheballer
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603 Comments
Duckbutt Sep 7, 2015 @ 4:00pm 
yes
TheTman192 Sep 7, 2015 @ 2:06pm 
If I Download the game off of the website itself will it be transferred to steam when released on it?
banzai117 Sep 6, 2015 @ 8:12am 
pulsar lost colony the incentive will be just 25$?
_CoGC_DaNiBrO Sep 4, 2015 @ 6:56am 
My friend found a bug in the game with main menu.He is on Windows 8.1. so he can't press any button in the main menu. Leafy Games fix it please
Tagger Sep 3, 2015 @ 2:37pm 
Been watching and following this for ages now. Great to see that its still alive :) keep up the good work !!
_CoGC_DaNiBrO Aug 31, 2015 @ 4:19am 
Best space co-op game ever!
iZeroChan Aug 27, 2015 @ 8:38pm 
That awkward moment when you already have this game on Steam.... Either way, I still want to see this happen. Then the game could see a lot of new players, and I might actually be able to find a full crew for a change!
edinstein  [author] Aug 27, 2015 @ 12:12pm 
If things go smoothly, we will be launching on Steam Early Access in September 2015!
BlazitMango Aug 19, 2015 @ 3:51am 
Any news on release date?
ḎℰѦÐ! ฿◎øм! #compbroken Aug 18, 2015 @ 2:56am 
My brother got a pirated version (naughty boy i know) and i might buy the alpha it looks sick af its fun, apart from a few glitches like we can't see each other on the ship but on planets, the bots do nothing, loading screens to capture ships keep going reverse progress then back and never ending, the bots keep turning on the shields when we are in a repair station (u need them off to repair ur ship) and the science bot stuffing up the cool system