This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Survive
 
 
Favorite
Favorited
Unfavorite
Platforms: PC
Languages: English
Posted
Updated
Jul 24, 2013 @ 10:28pm
May 6 @ 3:25am
Recent Announcements View All (66)
Lastworld VR Coming to Early Access on August 1st!
My Vision for Lastworld and FAQ, Still FULLY Supports non-VR Gameplay.
  • No! It's just a new name!
Will it ONLY support VR?
  • No! Support for classic non-VR fps controls will be supported some time after initial release.
What's the deal with this new game mode?
  • It's a smaller arcade mode that is much simpler which will allow us to get to steam release much faster. Funding development for both VR and non-VR players.
Is the procedural open world zombie game with NPCs, vehicles, crafting, traps, barricades, and multiplayer still happening? 
  • Yes! This will continue to be the primary game mode in Lastworld and will be just as awesome as ever! Now you also get an arcade mode to fool around in! 
Will the game be exclusive to VR on launch? 
  • Yes, In order to reach release with a quality level that's acceptable to me I have to focus. The initial steam release will only include the arcade mode and be exclusively in virtual reality. After release, the non-VR support and the standard open world game mode will be reintroduced over time. In the long run this is better for everyone.
Why is it called Lastworld VR if it will also support non-VR controls? 
  • The game will initially launch as Lastworld VR, but once non-VR controls are fully supported that "VR" tag on the title will be dropped. Letting you all without a headset know it's good to go again.

Now with that cleared up let me share my vision for Lastworld. 

Lastworld Arcade Mode

Clearing and fortifying houses to survive the night with your buddies. A playground to experience and explore the core Lastworld combat with a huge focus on a wide variety of unique fun weapons.

A game mode for people of all skill levels were you are greatly rewarded for taking on the really difficult buildings, but can also just fool around in lower tier houses. With a whole range of challenges and rewards in between. 

A house is too easy? Every in game day you can move to another house for a different challenge and new rewards. Forge your own path of survival. 

VR will greatly enhance everything. Physically hammering barricades and a zombie comes up? Reach over and smack him on the head. Your buddies in trouble, out of ammo and dropped his gun? Toss him a pistol or even your knife so he can defend himself. Physically pick up and move bodies to keep your workspace clean. Precisely cut up and dismember zombies with swords and crazy weapons. Hand place traps and environmental weapons to further secure your land. The possibilities, just like with the full game mode, are limitless. 

Lastworld

I want to put you into this world. I want it to be a place you can truly get lost in. A world that's larger than you. You are insignificant to this world, it moves and it breathes without you. You are free in a world destroyed, but full of hope. Here for you to explore, discover, and conquer. 

A true simulation of the world where you can create and explore any fantasy. Layers of complex systems will make anything possible. A world full of intricate stories for you to discover and unique unpredictable people for you to interact with. 

You will never see all this world has to offer, and that's OK. You are free from the need to search everything and the systematic exploration that this attitude brings. It's simply not possible for you to experience everything. Let go and forge your own path of survival.

I don't care how long it takes or how impossible it might seem, this is what I'm doing and it will be made. I don't care what anyone else thinks or if you believe it can be done. I'm doing it anyway, and I would love for you all to come along for the ride. 

This is Lastworld, it will be everything you hoped for and more. Trust me.

Description
The game is called now Lastworld.

Lastworld is a zombie apocalypse simulator that takes place on a procedurally generated planet where you can fully explore cities by entering into every building.

There are also a bunch of dev videos on the youtube channel you can check out:
https://www.youtube.com/Vesuvian/

Lastworld will have Crafting, Multiplayer, Traps, Dynamic Barricading, Land Vehicles, Air Vehicles, and Survivor npc's.

The game will initially be released exclusively for virtual reality, but full non-VR support will be added after release.
Popular Discussions View All (75)
1,654
Mar 17, 2016 @ 12:49pm
Game Ideas/Suggestions
snek™
294
Aug 18, 2015 @ 11:24am
How much should Survive cost?
Mr. Kook
25
Dec 27, 2016 @ 4:11pm
Dead Linger Vs. Survive
DreadPirateFury
< >
2,523 Comments
ccjeffgcs Aug 9 @ 10:48pm 
nice, is this like dayz?
tonir79 Apr 12 @ 4:46am 
I'm gonna buy this game when the houses have randomly generated furniture
yourdeathczsk Jan 1 @ 12:29pm 
Can i get beta key please? Thank you
Vesuvian Interactive  [author] Jan 1 @ 3:56am 
@VanyaMust Custom game engine written in C++ with OpenGL, but now it runs exclusively with Vulkan.
IvanRange Jan 1 @ 12:37am 
Java? Unity3D ? GameMaker ???!
yourdeathczsk Dec 10, 2016 @ 12:31pm 
fghdh
𝓡𝔞𝔪𝔰𝔞𝑦 ✌ Nov 27, 2016 @ 12:56pm 
cay i get key for beta test ;) thanks
IvanRange Oct 22, 2016 @ 9:20am 
FASTED IN STEAM PLEASE!!!!
Sausagebear5 Sep 10, 2016 @ 3:50pm 
dont understand how this has not expolded already
Zombiekiller1gm Aug 3, 2016 @ 4:36pm 
I have a small idea. In the inventory, where the players model is, instead of having buttons, and specific places to put things ( like holdters, and and bags ), include a system that alows the player to put the object on a specific position on the body model. Similar to putting a painting on a wall, or gleuing a piece of paper to another. Just an idea. :)