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Pinewood Village
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35.891 MB
Mar 13, 2012 @ 3:36pm
May 18, 2012 @ 6:56am
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Description
Sorry guys but I am not working on this any longer, I have learnt everything I wanted to in making this and have started another project to progress myself further.

The village is finished in my eyes. If you want to change a few things for personal use then that is fine but I am not changing/adding anything else.

The only updates in the future will be bug fixes.


-----DESCRIPTION-----

This adds a full blown village built into the trees in Hjaalmarsh with an expandable player house (through Thorian who is located at Rotmeth Tavern) and over a dozen villagers with custom dialogue that through the constant updates adds realism to the village.

Things you can find here:
Moramath (Player Home with Purchasable Extensions)
Raelyn's Oddities (Alchemist Shop)
Pineforge (Blacksmith)
Marvellous Mabon's (General Store and Fence)
Arcane Enchanter
Rotmeth Inn (with Julianos, Bard of the Voice)
Overlook
Gardens
Farmland
Pond, Stream and Waterfall
Life, as in villagers with custom dialogue


-----WHAT WE HAVE PLANNED-----

Nothing for this project.

-----PINEWOODS HISTORY-----

The Wood Elves, otherwise known as Bosmer to themselves have a simple existence living in harmony with the land, its wild beauty and wild creatures. Adapting well in their move to Skyrim and taking to the trees so they can stay close to nature but avoid the dangers that are nearby.

The Bosmer have been settled in Hjaalmarch now for quite some time. They have had an understanding over the years with each of the Jarls of the Hold that if they allow their guards and follow the laws then they can remain where they are without qualm. It has remained this way in a peaceful manner since they broke from the traveling Bosmer city of Falinesti.

When the Bosmer settled here they had to quickly build relationships with the locals so they could buy goods, even though they were no longer in Valenwood they would still not break their Green Pact with the Forest God Yffre, which prevents them from harming or eating the vegetation of Valenwood. Even though this was supposed to stop at the borders of the Great Forest they are still in the same frame of mind, and stick with it in Skyrim. So they buy their building materials for their homes, arrows and wooden instruments.

These Bosmer have dropped their Cannibalistic nature so as not to anger the other races living nearby. They settled here for peace and quickly found that this would no longer help them in their goals. Although they still worship Herma-Mara, the Daedric Prince in seclusion on a regular basis.


-----LOCATION-----

It is located West of Morthal, if you follow the path West that comes out South of Morthal it is just on your left after you leave the snowy area and hit the Pinewooded area. If you have trouble finding it you can use the ` and coc pinewood to be sent there.


-----KNOWN ISSUES AND BUGS-----

If you experience NPC's doing what they shouldn't be, try doing a reset. Disable 'PinewoodVillage.esp' load the game, save and exit. Enable it again then everything in the Village will be as it should be. (*tip if you have purchased Moramath (player house) before doing this, follow the instruction below.)

You may notice that Moramath (the player house) has things there that shouldn't be and that you can't get in. Activate the Firewood to the left of the door of Moramath. You will get fully refunded and the purchase will be reset.

For those of you having trouble with saving and loading, try running it from a new save. There have been a lot of changes and new thing in Pinewood.

Floating grass where I flattened the land for the camp. Don't fret, there is a fix. Search for 'Floating Grass Fix' on 'creationkit.com'.


-----LATEST UPDATES-----

Revision 20 - May 18, 2012 @ 2:56pm
Setup spell shop at The Circle run by Weldon the Mage.
Made shelves to add to The Circle.
Added custom chair that matches the circle table for The Circle.
Cutom bridge meshes now complete.
Improved the circle table mesh!
There are now no problems with collision thanks to NifConvert.

Revision 19 - May 12, 2012 @ 12:53am
Made Moramath look better, fixed the walls, windows and beams.
Floored the floating shelves in Raelyns.
Filled the gaps left in the shop interior meshes.
Fixed Raelyn following you as soon as you enter her shop.
Fixed the display cases in Moramath.
Fixed funny floor outside Weldons house.
Compass now points north when indoors instead of south.
Fixed all lighting interior and exterior.
Smoothed the spiral stairs a bit, they are not perfect but they are better until a propper collision can be made.
Problem with falling to the ground outside Raelyns Oddities.
Rearranged furniture markers after adding all new buildings and fences.
Organized the meshes folder so things can be found easier by myself.

Revision 18 - May 10, 2012 @ 9:42am
Just missing the picture

Revision 17 - May 9, 2012 @ 11:49am
Made a custom bar for the tavern, mesh and textures.
Added a sign for Raelyn's Oddities. Custom mesh and textures.
Added a Tavern Sign with custom mesh and texture
Added a Pineforge sign that actually looks the part (custom mesh and texture)
Replaced the ladder with a spiral stair by where the garden was.
Added flora to the whole ground level of the village.
Customised the entire tavern, whole new layout!
Made tavern, interior and exterior as a whole for less faces/lag.
Made shops, interior and exterior as a whole for less faces/lag.
Made houses, interior and exterior as a whole for less faces/lag.
Fixed Farhad and Tamzens lip sync for most of their dialogue
Filled in the gaps that I left in the roof meshes!
Removed the garden.

Revision 16 - May 1, 2012 @ 3:43am
Revision 15 - Apr 30, 2012 @ 8:28am
Revision 14 - Apr 17, 2012 @ 10:29pm
Revision 13 - Apr 9, 2012 @ 9:07pm
Revision 12 - Apr 7, 2012 @ 1:20am
Revision 11 - Apr 3, 2012 @ 3:57am
Revision 10 - Apr 1, 2012 @ 8:33pm
Revision 9 - Mar 29, 2012 @ 7:11pm
Revision 8 - Mar 29, 2012 @ 6:43pm
Revision 7 - Mar 27, 2012 @ 2:39pm
Revision 6 - Mar 25, 2012 @ 11:26pm
Revision 5 - Mar 22, 2012 @ 9:31am
Revision 4 - Mar 21, 2012 @ 8:11pm
Revision 3 - Mar 19, 2012 @ 4:47pm
Revision 2 - Mar 16, 2012 @ 12:05am
Revision 1 - Mar 13, 2012 @ 10:36pm
261 Comments
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SebasTheHunter Dec 14 @ 1:24am 
Where Is The Dark Side Of Pinewood Village ? I Cant Find It !
2001pedro Nov 1 @ 5:19pm 
Do I need anydlc for this?
๖Lukkaeizo™ Oct 31 @ 5:45am 
Is there supposed to be 3 mannequins that teleport in moramath? XD
aroundthefur79 Oct 31 @ 3:38am 
LOOOOOOOVEE it...its two bad your over with the project cause I totally want me some quests! for this=(. None the less fantastic work !
samdevos12 Oct 10 @ 9:49am 
great mod! tnx!!
Rivaaaaa Oct 2 @ 4:16pm 
Wow. Just wow.
Skyrim Savvy Sep 30 @ 7:23pm 
are thorian and julianos marriageable? and how do you find the darker side of pinewood?
Myrage Ann Aug 25 @ 4:17pm 
For some strange reason I can not find the village. Ive been all over Skyrim and I can't find it.
Daenarys Jul 13 @ 2:21pm 
How do you make the map show roads aswell?
JohnSire Jul 1 @ 9:04pm 
I like this little village mod. The whole willage is pretty cool looking and the voice acting doesn't make my ears bleed. The only problem I have is when I try to load a previous saved state, it is highly likely for skyrim to crash (pretty close to 75%) and then skyrim has to sync before I can play again for some bullshiz reasons. Other than that, I'm really enjoying this mod.