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Legend of Iya
 
 
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Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Jul 12, 2013 @ 12:23pm
Aug 28, 2013 @ 8:06am
Recent Announcements View All (3)
Finally - a new trailer!
DEMO GET!
Description
THE DEMO:

WARNING: THE DEMO IS ROUGH. IT CONTAINS SOME PLACEHOLDER ART, MOSTLY PLACEHOLDER SOUND, AND SOME UNFINISHED CODE. STILL - TRY TO HAVE FUN!: )

WINDOWS8 WARNING: DUE TO A CONFIRMED BUG IN W8 GAME MAKER GAMES HAVE ALL SORTS OF SOUND ISSUES - INCLUDING CRASHING. TO FIX THIS - DISABLE SOUND EFFECTS FROM THE OPTIONS MENU.

Download it:

From SendSpace[www.sendspace.com]

From MediaFire[www.mediafire.com]

OR my personal dropbox[dl.dropboxusercontent.com]

The Demo is for Windows PC only. Sorry - no Mac or other versions yet.

THE GAME:

Iya, a middle-school student, is out for a walk one evening, yet as she strolls down the street there is a blinding flash, and next thing the knows - she's in the middle of a forest. What happened? Can she find a way home? Why is the wildlife so weird and hostile, and why are the woods full of abandoned ruins? Where is she, or better yet - when.

Legend of Iya (LOI) is a 2D, story-driven metroidvania game in development for Windows PC. The game features top-shelf pixel art graphics and animation reminiscent of 16 and early 32-bit era, with lush, varied environments, tons of animation and detail, and some crazy-huge setpieces. In addition to traditional pixel animation the game features huge modular bosses and enemies. Majority of the in-game combat is melee-based, but the character can collect and use various magical-ish powers to give her ranged attacks as well as supernatural abilities.

Planned features:

* A vast, labyrinthine world reminiscent of the classics like Super Metroid and Castlevania SOTN.
* Full soundtrack by Magnus "Philter" Gangstad. (if Kickstarter succeeds)
* High quality graphics - like the best SNES could offer. None of that crude hipster-pixel here!
* Tons upon tons of quality sprite animation! Like, seriously - the player alone already has somewhere in the vicinity of 500 frames.
* Chunky pixels! The game runs in a 256x192 native resolution of pixelated retro goodness. (might be bumped up to 320x200 at some point)
* Dozens of new powers, upgrades and secrets to discover and collect.
* Juggle-tastic melee combat.
* Massive boss battles and set-pieces.
* A bunch of extras, like a recoded version of the ZX Spectrum-original Legend of Iya!
Popular Discussions View All (4)
1
Sep 20 @ 1:49pm
Faster combat speed maybe?
Valzeras
8
May 8, 2014 @ 3:56pm
Linux Support?
McMarius11
2
Jul 9, 2015 @ 9:41am
Plans for future Translations?
Raven Clouds
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852 Comments
Zelo-Balance Sep 28 @ 12:38pm 
music is amazing. I was attracted by this style!
Saber~xiaoyun Sep 17 @ 1:01am 
加油(ง •_•)ง
idling Saya Sep 17 @ 12:20am 
attracted by music and character,really hope see it on sale even in early access
Rabbitsyt Sep 4 @ 9:43am 
@Wig Bang: Just because they are not native English speakers and BGM is a common saying in Chinese...
DarkFalzX  [author] Aug 24 @ 1:30pm 
@Wig Bang: Been wondering that myself. Maybe it's because the track used in the trailer was from my composer's existing album, and not composed specifically for this game. A bit odd though.
Wig Bang Aug 24 @ 12:42am 
Why are you guys calling it background music and not jut music/score/track/whatever? That's very odd and tbh kind of suspicious.
Cynthia Aug 15 @ 9:06am 
Wonderful BGM!
Shadow_ Jul 13 @ 5:46am 
Amazing BGM!!~
Canti Jun 21 @ 11:49pm 
The game hasn't launched yet because it still isn't finished.
bloodlines Jun 12 @ 8:12pm 
I like the action game with amazing bgm,hope to play Iya soon!