422 ratings
The Lungaris - a Rabbit-like Race
Category: Characters, Races
File Size
6.988 MB
Jul 2, 2013 @ 6:08am
Sep 7, 2013 @ 2:32pm
2 Change Notes ( view )

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The Lungaris - a Rabbit-like Race

In 1 collection by Mickyan
Rabbit Themed Mods
3 items
-Added two followers and marriage partners, one male and one female. Find them respectively in the Silver Blood Inn in Markarth and Sleeping Giant Inn in Riverwood
-Removed leftover khajit complexion from female characters
-Fixed typo in racial bonus
-Changed "Lungaris" to "Lungari" in race selection

Adds a playable rabbit-like race, the Lungaris.

Natives of a small island off the coast of Valenwood, the Lungaris are a secluded population which generally avoids civilization. They live in small tribes of hunters and gatherers.
Despite their tall stature, they are extremely agile, have a faster regeneration to wounds and very sharp senses. They are skilled with a bow and blade but have difficulty in learning magic, although it is not unheard of specimen that mastered the arcane arts.

The name is loosely based on the latin longus auris, long-eared.

-Faster running speed
-Increased health regeneration
-Low starting health
-Slightly decreased magicka regeneration
-Lesser power that detects living/dead, tagging them for 1-2 seconds

Mainly suited for stealth/rogue characters, giving increased mobility and health regeneration perfect for evasion and hit and run tactics at the expense of base health

The head uses the Khajiit's helmet models, as such, there might be some clipping. Generally it shouln't be an issue however, as the shape is very similar

Females have facial hair because, well, it's hard not to when your face is already covered in
hair. Makes no sense not to have the option to make your character's face extra fuzzy! Males get to keep the mustaches though.

---Known Issues---
-Odd lighting on ears, particularly females (hard to notice for the most part)
-Ears clipping when actors use facial expressions (not an issue for player characters for the most part)
-Missing No Hair option
-Females do not have large buck teeth

---Future (possible) Additions---
-Concentration-type spell version of the Sharp Senses power
-Making the hair and facial hair less floaty
-Stat balancing
-More NPCs scattered around the world

This mod uses quite a few khajiit assets, so anything that overwrites some
of the khajiit features (mainly body, eyes and hair) will also show up on them.


Q: Is this based on the game Lugaru?
A: No, while it was an inspiration, the similarities in the name are a coincidence.

Q: Are you going to add large rabbit-like buck teeth?
A: They already do have them! Real rabbits do not usually have visible teeth when they have their mouth shut, unlike you might see in cartoons and the like.

Q: Are you going to add a tail?
A: No, for technical reasons aswell as personal preference.

Q: Will you make a version without floppy ears?
A: See above.

Q: Can you make their ears move when they change mood?
A: They already do, to a degree. Their facial expression files are that of the Khajiits so I currently have no control over them, and I don't plan to change for the time being.

Q: Will you add increased jump height?
A: Can't be done without SKSE, and I won't make it a requirement just for that.
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WobbliestCrab May 21 @ 4:25am 
This is quite possibly the most creative and well done beast races I've ever seen for Skyrim thus far! Thumbs up to the creator!
Totally Not Apollo. xD Apr 25 @ 5:41pm 
I'll admit, this mod is really goddamn awesome. However, I think Latran's AI needs a little tweaks. For example, I try to simply have her follow me under the aqueduct bridge, but she tries to go through a stone wall or rocks, and she gets completely stuck. I dunno if it's because of the apparel I changed on her or what...
Caboose Apr 9 @ 5:23pm 
Is it possible to add one with no hair-style? Removing the long hair or mohawk? I would enjoy it, personally.
Mitigate Apr 3 @ 1:37am 
Fan-fiction... Just as awful when it comes to the modding community I see.
jp911fire Mar 30 @ 10:01am 
Fergulous Mar 25 @ 8:24pm 
Nice mod, I like how lore-friendly and well constructed it is.
Conan Mar 23 @ 3:03am 
Wow this is awesome, thanks for all your effort, people like you keep games like this alive for much longer.
Reyalan Mar 19 @ 7:44pm 
It would be cooler if the ears go up when an enemy is near and while in combat.
Fatal Kenny Mar 8 @ 9:04pm 
Where is the mod link?
IroncladGhost Feb 16 @ 8:47pm 
This mod looks great! I can't wait to give it a go with a new character.