1178 ratings
Rp_City17 - Open Beta [Build 181]
Type: Map, Addon
Tags: Misc
File Size:
77.379 MB
Jun 6, 2013 @ 3:45am
May 31 @ 2:47pm
18 change notes ( view )

Subscribe to download Rp_City17 - Open Beta [Build 181]

In 1 collection by |PP| Kill22pro
Project Prologue
2 items
Currently in Open Beta

Welcome to City 17. You have chosen, or been chosen, to relocate to this workshop page.
I thought so much of this workshop page that I elected to establish my administration here, in the workshop page so thoughtfully provided by our benefactors.
I have been proud to call City 17 my home. And so, whether you are here to download, or passing through on your way to parts unknown - welcome to City 17.
It's safer here.

Walk through the remarkable places of the Half-Life 2 singleplay.

What the map has to offer:
* The entire train station
* The Plaza
* An industrial area with working factory machines
* Combine checkpoints
* A Huge nexus
* Nova prospect-ish prison
* The real Breen office
* Working pod system
* Enter-able part(s) of the citadel
* An underground sewer and vent system with a few trigger-able traps
* An underground resistance base
* 5 to 7 shops
* 3 apartment buildings
* The abandoned playground
* Judgement and Autonomous waiver with special in-game scripted events such as the citadel walls expanding into the map.
* High quality textures
* 2 secret rooms
* Dynamic 3D skybox
And more...

Although we still recommend getting it because there might be a few non gamebreaking missing textures

Manual Download links (In case you have issues with the workshop):
> Mirror 1 (Build 181) - Dropbox[www.dropbox.com]
> Mirror 2 (Build 180) - Gamebanana[gmod.gamebanana.com]
> Mirror 3 (Build 180) - Dropbox[www.dropbox.com]
> Mirror 4 (Build 167) - Dropbox[www.dropbox.com]
> Mirror 5 (Build 152) - Dropbox[www.dropbox.com]

Please note:
> Do NOT redistribute, share, decompile or edit the .bsp and .vmf files.
> Please do not forget to post your feedback! Help us improve the map! :)
> Please keep in mind that the map is still in 'Open Beta' and that a lot of things can or will be changed.

The doors do not respond to the +use command. Normally they are opened by being a Combine character in most HL2RP gamemodes. You can also download STools that will force open doors, or enabling sv_cheats to 1 and binding a key to "ent_fire !picker door".

We are investigating this, please post your specs if you get these issues.
Current fix: download the map from one of the mirror links.

Map created by:


Click here for the full list of Special Thanks.[projectprologue.com]

Originally posted by Kill22pro:
"I remember the day we started this project, I was flying around in hammer and started to remove useful props, walls used for optimization, decals used for details and more.
Just because I did not have a single clue why it was there, what it did or what it was.
I laugh when I look back.
Back at that kid who tried to make something for himself and his own community, thinking he could do it all without help.
I would have never come this far if I did not get your help, support and strength to do this.
All for free, public for everyone, no annoying advertisement spam, not trying to be better than another map creator, just us creating something to make all of you fans happy and I hope that we've fulfilled that objective."

You can also support us by donating!
Get your spot in the Credits section of the map!


By joining the project, having joined the project or by providing us with any kind of material/file for this project, you agree to surrender all copyrights for anything you create(d) for the project whether that be a 3d model, concept art, sound tracks, animations, textures, level designs, mechanic designs or coding.
Popular Discussions View All (25)
Aug 18 @ 11:42am
Ideas on the next build (What I and we think)
Ethan Warren
Aug 13 @ 8:06am
PINNED: [Build 181] Bug list
|PP| Kill22pro
May 30 @ 7:47am
Stool for combine doors
[Zen] Jackal Cypher
< >
Customgtp_potato Aug 25 @ 4:58pm 
noice m8
*B*O*I*N*K* (SWE) Aug 25 @ 11:13am 
And I love how you added pretty realistic raining
*B*O*I*N*K* (SWE) Aug 25 @ 11:07am 
This amp is amazing and idk what to say 11/10
Ωmega Aug 19 @ 10:35am 
And it makes my players keep leaving -_-
Ωmega Aug 19 @ 10:35am 
Help! When we do like a judgement waiver, and then click stop, the alarm keeps going UNTIL WE RESTART THE ENTIRE MAP! -_-
J.B. O'Connor Aug 19 @ 12:54am 
If you want it to appeal to HL2RP servers, make it a little less linear, add one or two well placed and realistic, hideouts? The best HL2RP server maps always have a central point to them, like a plaza or something, that'll appeal to allot players. This will disperse everyone and make it allot harder for people to find people to RP with. Though, yes, that was what you were going for, something far more realistic. But just keep that in mind. Perhaps HL2RP will flx to suit this map, since it's so beautiful!
I hope to see it on my server soon.
Haunted Hunter Aug 18 @ 11:19pm 
I hav one question, Did you take the real Half-Life 2 maps and add on to it?
Mr. Zero Aug 17 @ 6:14am 
Harmonic Revelations Aug 16 @ 10:12am 
I like the map a lot! The only problem is that I'm experiencing severe frame right drops when I'm directly outside the front of the train station. Not having this issue in any other part of the map.
PaperBagBlade Aug 14 @ 2:50pm 
Thank You tis iis great man