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Rp_City17 - Open Beta [Build 192]
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Type: Map, Addon
Tags: Misc
File Size:
Posted:
Updated:
78.218 MB
Jun 6, 2013 @ 3:45am
Sep 28, 2014 @ 5:36am
19 change notes ( view )

Subscribe to download: Rp_City17 - Open Beta [Build 192]

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In 1 collection by Kill22pro
Project Prologue
2 items
Description
Currently in Open Beta

Welcome.
Welcome to City 17. You have chosen, or been chosen, to relocate to this workshop page.
I thought so much of this workshop page that I elected to establish my administration here, in the workshop page so thoughtfully provided by our benefactors.
I have been proud to call City 17 my home. And so, whether you are here to download, or passing through on your way to parts unknown - welcome to City 17.
It's safer here.

Walk through the remarkable places of the Half-Life 2 singleplay.

What the map has to offer:
* The entire train station
* The Plaza
* An industrial area with working factory machines
* Combine checkpoints
* A huge nexus
* Nova prospect-ish prison
* Breen's citadel office
* Breencast for every big screen
* A working pod system
* An underground sewer and vent system with a few trigger-able traps
* An underground resistance base
* 5 to 7 shops
* 3 apartment buildings
* The abandoned playground
* Judgement and Autonomous waiver with special in-game scripted events such as the citadel walls expanding into the map.
* High quality textures
* Secret rooms
* Dynamic 3D skybox
* Headcrab canister cannon
Etc...

Visit our City 17 website for up-to-date changelogs and more![projectprologue.com]





DOES NOT NEED CSS, EP1 OR EP2.
Although we still recommend getting it because there might be a few (non-gamebreaking) issues


Manual Download links (In case you have issues with the workshop):
> Mirror 1 (Build 192) - Gamebanana[gmod.gamebanana.com]
> Mirror 2 (Build 181) - Dropbox[www.dropbox.com]
> Mirror 3 (Build 180) - Dropbox[www.dropbox.com]
> Mirror 4 (Build 167) - Dropbox[www.dropbox.com]
> Mirror 5 (Build 152) - Dropbox[www.dropbox.com]

Download for SFM (It's far from an ideal version but it gets the job done if you know what you're doing):
> Build 192 SFM + all custom content[www.dropbox.com]





Please note:
> Do NOT redistribute, share, decompile or edit the .bsp and .vmf files.
> Please do not forget to post your feedback! Help us improve the map! :)
> Please keep in mind that the map is still in 'Open Beta' and that a lot of things can or will be changed.


ISSUES OPENING COMBINE DOORS:
The doors do not respond to the +use command. Normally they are opened by being a Combine character in most HL2RP gamemodes. You can also download STools that will force open doors, or enabling sv_cheats to 1 and binding a key to "ent_fire !picker door".

(RARE) CRASH ON SINGLEPLAYER:
Make sure to disable all your addons, see if the problem persists.
Still having problems? Download the map from one of the mirror links.




Map created by:
Kill22pro
Dan22

Donator(s):
Diablo1675
Sonicscream
Origibro

Click here for the full list of Special Thanks.[projectprologue.com]





You can also support us by donating!
Get your spot in the Credits section of the map!

[www.paypal.com]




License:
http://creativecommons.org/licenses/by-nc-nd/3.0/deed.en_US
http://gmod.gamebanana.com/maps/license/176211
By joining the project, having joined the project or by providing us with any kind of material/file for this project, you agree to surrender all copyrights for anything you create(d) for the project whether that be a 3d model, concept art, sound tracks, animations, textures, level designs, mechanic designs or coding.
Popular Discussions View All (30)
47
Mar 19 @ 2:03pm
Ideas on the next build (What I and we think)
Ethan Warren
15
Mar 17 @ 3:40pm
PINNED: [Build 192] Bug / ToDo list
Kill22pro
2
Feb 22 @ 8:14am
Pod
VenomExtreme ( ͡° ͜ʖ ͡°)
621 Comments
< >
Kill22pro  [author] 12 hours ago 
Nope, because of the hardcoded limits in the source engine Garry's Mod is using.
TheAustraliumHeavy 18 hours ago 
can you add kleiner's and eli's lab to it?
<[TeKWoJ 26]> Mar 28 @ 4:01pm 
thank you
Kill22pro  [author] Mar 28 @ 3:22pm 
@ruppfive Thank you

@<[TeKWoJ 26]> yeah it is, ground nodes.
<[TeKWoJ 26]> Mar 28 @ 2:18pm 
is this map noded for npc?
ruppfive Mar 28 @ 2:09pm 
@Kill22pro good job man. i hope you do good in the years to come!
Kill22pro  [author] Mar 28 @ 1:17pm 
Nah, I'm moving on to Unreal Engine 4 for some upcoming projects.
I'm with a company now.
ruppfive Mar 28 @ 10:59am 
@Kill22pro could you make more campaign maps (fyi a ravenholm complete map has already been made and needs no improvement, just letting you know)
<[TeKWoJ 26]> Mar 28 @ 8:47am 
NODED????