The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

143 ratings
Ethereal Home
   
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Category: Books, Houses, Magic
File Size
Posted
2.619 MB
May 12, 2013 @ 10:49am
1 Change Note ( view )

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Ethereal Home

Description
Ethereal Home v1.2

Give you acces to an Ethereal Home via a teleportation spell. The home is fully equip and have some unique features.

When exiting the Ethereal home, you are send back exactly where you where before...

This mod is companion compatible. (use the companion summon button, if you want them, in the entrance area)

Prerequisit:
Heartfire DLC

For the noDLC version use: http://steamcommunity.com/sharedfiles/filedetails/?id=145118785


Features:
1- Spell "Ethereal Home". the spell is located in the backyard of the companions guild in WhiteRun.
2- Fully equip kitchean area, with auto-replenishing stock... in a short period you will see random food & stuff appering.
3- Bar area, with two bookshelves compatible with the Illimites bookshelf mod
4- Water closet area, water source compatible with mods that allow you to filled up water bottle, or clean yourself etc.
5- Shooting range with a dynamic pratice feature...
6- Advanced Enchanting table (give you the skill to enchant any items with two powers at a time)
7- Enchanted Blacksmith Anvil, give you more crafting choice
8- Advance Grinding wheel and crafting table allowing you to enhance enchanted armor
9- Your own office... with some random money entrance (this will allow more option in a future update)
10- Gardening area (the spaning rate is set by the game so you have to wait 3 days for the crop to grow again...)
11- 3 guest resting area
12- 4 new spell (longer version of some existing spell)
13- some surprises

Played with it for more than 30 hours with various mod without a single bug :-)

Have fun
86 Comments
Phoenix Knight Feb 13, 2021 @ 2:03pm 
Never figured that out myself either.
witchshex Feb 12, 2021 @ 3:10pm 
How do you bring your companion back out? Am i missing something or are they permanently in the home?
kpetri45 Feb 7, 2020 @ 11:44am 
sehr gute Ideen aber zu gross, da meine Begleiter ständig hängenbleiben
les8ean Feb 18, 2019 @ 2:31am 
this mod is amazing, my favourite player house! would you evr upload it to nexus for SSE?
Phoenix Knight Sep 23, 2017 @ 6:10pm 
raz334: You need to port in via the spell due to automatic actions taken by the home upon entrance. Try adding the spell "teleport to ethereal home" or add the spell book "spell tome: ethereal home". It's not a console friendly place.
raz334 Sep 22, 2017 @ 12:02am 
Ah well, i found the ID on my own, gave it a try, but it would seem the "Enderal Overhaul" is not compatiable with this mod... which is strange since its a spell and an isolated zone but every time i try to zone into it the game crashes... :(
raz334 Sep 21, 2017 @ 11:19pm 
Using a complete Overhaul Mod that Changes the Entire World of Skyrim to something else, Whiterun and all other cities basically don't exist or are not possible to travel to... what is the Item ID number for the Book that lets you get into the home? it would be good to put it in the description of the mod
Phoenix Knight Mar 13, 2017 @ 8:10am 
@Thekomaster: Love this place. Honestly though, the forge area needs more storage. See, I think its a lot easier to find your stuff if one chest is for ingots, one for leather, one for hides, etc. You don't need to label them, but a couple more non respawning chests would make this place my ultimate crafter home
duke_ionutz Dec 17, 2016 @ 4:43am 
I cannot leave the house, after clicking on open the door it's like i've just entered the house
Harbby Apr 30, 2016 @ 12:39pm 
I haven't played in a while, so I hopped on and went to my ethereal home... it reset itself. I have none of the armor sets or materials I had stored there :( I also had to re learn the spell.