This item is incompatible with The Elder Scrolls V: Skyrim. Please see the instructions page for reasons why this item might not work within The Elder Scrolls V: Skyrim.
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TARDIS
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File Size:
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50.185 MB
Apr 28, 2013 @ 6:05pm
Feb 20 @ 4:56pm
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TARDIS

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Description
DISREGARD INCOMPATIBLE NOTICE
It was marked incompatible for copyright concerns.
Or at least, thats what I'm assuming... Nobody told me why it was marked incompatible

*NOTE: SKSE Required!*
SKSE: http://skse.silverlock.org/
Easy to install: Get the installer version, install, and launch skyrim with the skse_loader.exe
SkyUI: Workshop or Nexus[www.nexusmods.com] -Needed for MCM menu!

Adds the TARDIS to Skyrim.
Dragonborn Addon
Dawnguard Addon

Also available on the Nexus: http://skyrim.nexusmods.com/mods/35774/

Where to Find it:
Inside the Shrine of the Blue Box (Near Winterhold)

What it does:
The TARDIS is currently capable of traveling to aproximately 70 different locations.
The Sonic Screwdriver does what you'd expect it to: unlock and lock doors. (although it has trouble targeting some doors/chests)


Known bugs:
-The TARDIS fails to dematerialize upon using the Space-Time Throttle (bypass: "Stopquest stl_tardisflight" and try again)
-Main Doors only allow the first followers you bring through with you, and force them in/out even when they're no-longer following you! (fixed in next version)
-Dawnguard Hypercube doesn't get delivered? (unknown cause)
-(old) If you have used an older version, make a 'clean save' (unsubscribe, save resubscibe) if you are being placed behind the interior doors.

Future plans are to add more locations, possibly have a quest, perhaps add clothing if I get around to figuring out modeling clothing, make it have similar control systems to the "Fallout Who" mods


Credits to murfy27 for the original TARDIS model, Spyduck for the Sonic Screwdriver model, Arod (http://steamcommunity.com/id/snaux/) for letting me reverse engineer his mod for the Sonic's Script

Doctor Who (word marks, logos and
devices) and TARDIS, are trade marks
of the British Broadcasting Corporation
and are not used under licence.
Popular Discussions View All (48)
266
Apr 3 @ 6:58pm
PINNED: Suggestions
ShatteredSteel
102
43 minutes ago
PINNED: Bug Reports
ShatteredSteel
2
Apr 5 @ 1:50am
I can't enter the TARDIS without being teleported to the development room, but I have removed the key. Any fix?
Ivanstyg
1,531 Comments
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Mr. McCrazy Apr 17 @ 5:21pm 
I can't find the TARDIS, please put an undiscovered map marker or something please.
XxH4WKEYESN1PER45xX Apr 13 @ 4:11pm 
That other guy just reuploaded and credited you. Did he even ask for your permission? What a dick...
Andy Vickers Apr 12 @ 9:54am 
The problem appears to be with a big ball of wibbly wobbly, timey wimey stuff, so to solive it I have inverted the parrellel flux temperon field - or in human terms I hit the PC twice then re-installed the mod!
cY_woLf Apr 11 @ 12:53pm 
also in all of my tardis rooms except the machanical and stone rooms the console is like a stone looking cylinder
cY_woLf Apr 11 @ 12:48pm 
you should make the 11th doctors first tardis the one with the copper walls and glass floors
TempusVulpi Apr 10 @ 3:24pm 
I have the nexus version of this mod, but when i try to land, it displays "TARDIS Is Landing!", But it never actually lands, the rotor keeps moving and the SFX don't stop, i also can't use the door
Andy Vickers Apr 10 @ 2:01pm 
Small Bug - some how my mechanical desktop theam cannot be swapped to - the exit pull chain has disapeared and the exit is blank. Help
ドラゴン卿 Apr 9 @ 6:58pm 
Its not in my subscribed mods
Andy Vickers Apr 9 @ 7:34am 
Just to let you know, I would have forgotten about this mod until some one else uploaded it! But this version is the only one that works. Love that sonic screwdriver :D

VenturianFan695 Apr 9 @ 3:33am 
It says SkyUI dosen't exist...