The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Alchemy Balance - More Ingredients from Kills & Containers
   
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Feb 24, 2012 @ 2:25pm
Mar 27, 2013 @ 6:59am
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Alchemy Balance - More Ingredients from Kills & Containers

Description
Dynamically increases the drops for creature/container alchemy mats to bring them a little more in line with the picked herbs. I used the same approach that Bethesda used for generating a random amount of Dragon Bones/Scales. This is my first mod, I hope you enjoy it!


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UPDATE 3/27/2013
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Sorry for the lack of updates!
Clams "may" have a Small Pearl or Pearl in them! Suprise!
Enjoy, and as always feedback is appreciated.

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UPDATE 3/3/2012
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Scaly Pholiota can produce 1-2
Nordic Barnacles can produce 1-4 (2 average)

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SUMMARY OF CHANGES
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Clams can now have a Small Pearl or a Pearl.

All Birds Nests: 1-3 Eggs
Slaughterfish Egg Nest: 1-3 Eggs

HUMAN HEARTS/FLESH!!!

Human Bandits & Forsworn (NEW!):
Moderate chance of dropping 25% Human Flesh and uncommon chance 10% for Human Heart (not Briarhearts.) I made the odds lower since so many bandits are generally killed per session usually to keep it from being too ridiculous. If you feel the drops are too much after this let me know and I'll be happy to adjust it down.

Forsworn Briarhearts:
Slight chance for 1-2 of the following hunting type drops:
(Bear Claws, Sabre Cat Eye, Sabre Cat Tooth, Hawk Beak, Hawk Feathers, Deer/Elk Antlers.)

Draugr:
Slight chance for Human Flesh.

Barrels & Sacks:
Large/Small sacks have had their loot tables adjusted to allow for more chances for ingredients. The chances are moderate to low.

Slaughterfish:
Added chance for 1-2 Eggs.
Lowered Scale limit to 3.

Wisps:
1-3 Glow dust.

Horker:
Removed jewelry drops.

Frostbite Spiders:
Giant: Chance of 1-2 eggs.
Normal: Chance of 1 egg.
Removed jewelry drops

Spider Sacs:
Now produce 1-3 Eggs

Burial Urns:
Now have a slight chance to have a single type of alchemy reagent stored within. Ingredients which would not spoil (like Dusts, Claws, Scales, Pearls, or Powdered Mammoth Tusk, etc.) Rarity is taken into account so mostly it will be common varieties.

Giant Toes:
2-4 on average (2 guaranteed.) Each toe past the first two have a 5% chance of being dropped.

Sabre Cats:
Eyes AND Teeth can simultaneously drop.
Both Eyes can now drop.
1-2 Teeth can drop.
One tooth guaranteed (as vanilla.)

Bee Hives:
Up to five each of Honey Comb, Hive Husk.
Up to five Bees.
(2) Honey Comb and (2) Hive Husk will always drop.

Slaughterfish:
Up to five scales per kill. Averaged 2/per in testing.
Also slight chance for eggs.

Deer/Elk:
Increased chance of Antlers by 25%.
Removed the silly loot like rings/amulet drops.

Bears:
Up to 3 Bear Claws. Added very small chance of a honey comb or hive husk :)

Ice Wraiths:
Up to 4 teeth, 1 Guaranteed, 2nd 50%, 3rd 25%, 4th 10%

Chaurus:
Up to 5 eggs can drop...(25% chance per egg seperately calculated.)

Falmer:
Both ears can drop.

Atronarchs:
1-3 salts. Each progressively rarer. 100% / 25% / 10%.

Vampires:
1-3 dusts. Two will be the average. 100% / 50% / 25%.

Ghosts:
1-3 Ectoplasm. Two will be the average. 100% / 50% / 25%.

Hagraven:
1-3 Claws 100% / 25% / 25%
1-3 Feathers 100% / 50% / 50%

Skeletons:
1-3 Bone Meal 25% / 25% / 25% Average is 0 since mob is so frequent in dungeons.

Spriggans:
1-2 Spriggan Sap
1-2 Taproot
10% Chance for suprise nature drops... butterflies/bees/torchbugs...etc.

Trolls:
1-3 Troll Fat

Wisp Mother:
1-3 Glowdust
1-3 Wispwrappings



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UPDATE 3/2/2012
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Added Forsworn to the mix!

Now all Forsworn except Briarhearts can drop Human Hearts!
All Forsworn (including Briarhearts) can drop Human Flesh!
Forsworn Briarhearts can drop some hunting kill items for alchemy! See below! Enjoy!!

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Upate 2/28/2012
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-Avg. of spider eggs in sacs increased.

-Slightly increased odds of ingredients in Urns.

-Large Urns now have the odds of more ingredients.

-Slightly increased odds of spider eggs



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Future Plans
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More balancing of the less frequent alchemy ingredients.
67 Comments
Dee Detare Dec 18, 2015 @ 12:13pm 
or the master reborn
BagelBalls Mar 18, 2015 @ 10:21am 
But ...how!?....Almost all are dead!?.....OHMEGURD... HE WUZ DE DOCTOR!.
RKS Mar 18, 2015 @ 1:32am 
Two hearts? The bandit must've been a Timelord!
Tantrumus  [author] Feb 7, 2015 @ 4:36am 
Thanks Mes. Sorry been away from Skyrim for a good while. There will be some quirks like that... may even get 2 hearts occasionally but I guess between my lack of scripting skills and the overall desired outcome of the mod, I did best I could LOL. :)
Contra Machina Jan 31, 2015 @ 6:16pm 
Great mod. Very Good. Only one problem. Sometimes whenv I kill Falmer, they will drop 3 Falmer Ears instead of 2...
Tea Bunny Jun 6, 2014 @ 12:51am 
Thank you so much, this is just the type of mod I was looking for to help make flesh and hearts easier but not too easy to find.
Perhamps Aug 11, 2013 @ 7:52pm 
Excellent mod. When I flipped back to vanilla Skyrim, this was one of the three mods I kept.
Tantrumus  [author] Mar 27, 2013 @ 12:47pm 
Glad to hear! Sorry all for the lack of updates... today I finally got the change in for Clams dropping pearls sometimes. I found some other containers that were missed and updated them as well. Feedback appreciated.
robguad Mar 27, 2013 @ 8:17am 
that did the trick! first barrel I looted had chick eggs, second had some blisterwort... now I know the correct load order! thanks a ton!
robguad Mar 27, 2013 @ 8:03am 
I thought items loaded from bottom up from somewhere I read... if it is top down, then I should have it at the bottom... I moved it down to the last and will re launch at try