The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

796 ratings
The Rabbit Hole
File Size
11.075 MB
Mar 29, 2013 @ 9:33pm
May 6, 2013 @ 8:10pm
8 Change Notes ( view )

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The Rabbit Hole

The Rabbit Hole is an Arena-style 50 Stage Combat Dungeon. How far down will you go?

This is a huge dungeon with progressively difficult enemies. You enter a room, slay all the occupants, and then the door to the next room will appear. This dungeon will intentionally mess with your head, if you aren't on drugs while playing, you will think you are. There are books and people along the way that tell the story of this strange place. In addition to raw, unadulterated combat, there are dozens of secrets, Easter Eggs (literal and metaphorical) and hidden rooms to discover.

If you get stuck/lost in The Rabbit Hole CLICK HERE FOR FULL WALKTHROUGH []

The dungeon respawns itself twice a day, and is engineered to change every time you revisit, encouraging multiple play-throughs. The dungeon will appear on your map immediately after installation (you do not have to find the entrance first) It is located just north-east of Falkreath

Enough with the subjective words, here are the cold-hard stats,
This mod contains:
4+ Hours of gameplay
10 tiers of Combat Challenges
28 Unique New Weapons (including the WabbaWabbit and Spoon of Madness)
15 Unique New Enemies
4 New Followers
3 Fetch Quests
2 New Spells

This mod is fully compatible with DawnGuard and DragonBorn, it does not require either DLC to work.

Please check out my other mod, the Dark Brotherhood Resurrection!

Check out my Developer Blog[]

This mod is now available on the Skyrim Nexus[]

If you have any questions/comments/bug reports please send them to:

Special Thanks:
Lady Gaga
Flo Rida

1.1 + Added more dialogue lines to the Great Rabbit
- fixed followers not being able to leave dungeon
- added 'summon killer rabbit' spell. Given to the player by the Great Rabbit
- added more enemies to the final level

1.2 + added an extra, VERY trippy stage to Level 8
- added magic traps to level6

1.3 + Fixed bug where players could not upgrade Infinity+1 weapons
- added Conjurers who could summon two atronachs at once to Level 10

1.4 + Fixed bug where items in safe room would not respawn by adding containers with items that do respawn
- fixed bug where Rabbit Hole Followers would leave the Rabbit Hole
- added more treasure to the treasure level

- Fixed Navmesh issues in level 10 that prevented followers from making it to the end of the level
- Made Followers a little more hearty
- lowered difficulty of mages in level 10
- added new armor of magic resistance to level 9
- Added a lever in level 9 so you can go backwards
- Fixed dwarven sphere sometimes not popping up for high-level sneaky players

- Fixed bug where players who had more than 5 Easter Eggs couldn't finish the Egg Hunt quest
- Fixed Dwarven enemies not attacking sneaky players
- Minor fixes to Navmesh
Popular Discussions View All (1)
Aug 27, 2014 @ 2:59pm
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H_man_b34 Nov 22 @ 1:30am 
how am i suposed to beat the final boss whe3n all it dose is glich through walls< ive got it on 0 helth an it wont die
Reuben Sep 17 @ 7:17pm 
This mod is amazing, fun and well organized. I noticed on the room with the draugr coffin if you install the dark wraith mod the dark wraith spawns every time in that coffin instead of whoever else. So be aware of that...because he is really really hard.
Alien Dude Aug 3 @ 12:53pm 
This mod saved my day. Thank you so much for your work. This mod was challenging, funny and awesome. Hope you have a great life Jediborg2. You fully deserve it!
hiredalebarker Jul 15 @ 1:25am 
How do I get past the level nine puzzle?
generaljims123 Jun 30 @ 4:39pm 
finally a challenging mod! great work man!!!
Lord Gaben Jun 22 @ 6:45am 
Swarth Jun 10 @ 10:10pm 
Played this on legendary at lvl 30, this shit is so fucking hard its insane.
Khlova123 Jun 1 @ 8:45pm 
wow just finished it and thats all i can say i had to make my characters health to 900 because of the difficulty
RT May 29 @ 8:19am 
How do I get past the level nine puzzle?
Fongzilla May 19 @ 2:45am 
Very nice work with this, enjoyed it thoroughly.