The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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No Killmoves, No Killcams, No Killbites
 
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0.001 MB
Mar 26, 2013 @ 6:03pm
Mar 26, 2013 @ 6:05pm
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No Killmoves, No Killcams, No Killbites

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In 1 collection by David Sid
Fixing Cheap Deaths in Skyrim
3 items
Description
This mod disables melee finishing moves, ranged/magic slow-motion kills, and dragon bite-and-throw attacks. The goal is to have more intense fights with less cheap deaths. The only killcam still enabled is the view that's shown when you're already dead.

This mod can also be found on Skyrim Nexus at http://skyrim.nexusmods.com/mods/35362.

If you find any bugs or issues, please note them in the comments so I can promptly address them.

Testing

(You do not need to read this section to use the mod. It's just there for the curious.) In addition to several hours of informal testing in normal gameplay, more rigorous tests were run to ensure the mod did its job reliably.

First test: On Master difficulty, I provoked an ancient dragon, waited for it to land, set Health to 1 via console, and waited to get killed by a bite.
- Mod disabled: 8 of 20 bite-caused deaths involved killbites (i.e. bite-and-toss).
- Mod enabled: 0 of 20 bite-caused deaths involved killbites.

Second test: On Master difficulty, I provoked a sword-and-shield fighter at close range, set my Health to 1 via console, and waited to get killed.
- Mod disabled: 4 of 40 deaths involved killmoves.
- Mod enabled: 0 of 40 deaths involved killmoves.

Third test: On Novice difficulty, I used a ranged sneak attack to kill a Forsworn Forager.
- Mod disabled: 10 of 40 kills involved killcams.
- Mod enabled: 0 of 40 kills involved killcams.

Fourth test: On Novice difficulty, I used a dualcast Thunderbolt to kill a Forsworn Forager.
- Mod disabled: 14 of 40 kills involved killcams.
- Mod enabled: 0 of 40 kills involved killcams.

Fifth test: On Novice difficulty, I used a two-handed Power Attack with Devastating Blow to kill the last enemy in an area, a Forsworn Looter.
- Mod disabled: 8 of 20 kills involved decapitations, and 12 of 20 kills involved other killmoves.
- Mod enabled: 0 of 20 kills involved decapitations, and 0 of 20 kills involved other killmoves.
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114 Comments
Vinyaya Aug 1 @ 9:52am 
Really nice to have a mod like this when you have mods like Wildcat combat
Pro Superstar Jul 24 @ 5:40pm 
Ironically the only killcam this mod doesn't remove is the one in the thumbnail.
Cryptid Jul 18 @ 8:02pm 
This is going to be the most disapointing thing if it ends up not working. The Kill cam keeps getting me killed and making it impossible to use a soul steal blade.
Eyes Jun 17 @ 11:25pm 
thanks
OPA Mar 22 @ 9:07am 
thank you for your time. bow killmoves is bugged. stuck in killmove forever
rav Feb 7 @ 1:20am 
Thanks for this. Was such an annoyance and the killcam with a 2H sword is absolutely dull.
mprieto Dec 29, 2016 @ 4:47pm 
this is a stupid idea killmoves makes epic and pro lookin and it makes the game more intense witch u say its intense without dude learn what makes gaming fun and dont make mods that ruin the fun >:( PS: i read the discription.
[6th] Notorious Sep 7, 2015 @ 8:29pm 
I just activated this and got a magic killmove a minute or two in. Anyone else have problems? I'll keep playing with it and see if more killmoves show up.
Mr. Turtle The Wall Builder Aug 13, 2015 @ 8:30pm 
Awesome now I can actually have a fight to the death, instead of a fight to 60% of my health in such and such situation or whatever.
Farrow14 Apr 29, 2015 @ 8:47pm 
Very handy for magic users too. Watching me standing there blasting them with flames while they collapse is just silly and interrupts the immersion. This mod fixes that!