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Agent of Righteous Might
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95.134 MB
Mar 22, 2013 @ 8:38pm
Mar 31, 2013 @ 10:29am
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Description
** (6/14/2013) This version is outdated, you will have to download 1.1.0 version from Nexus.

Skyrim Nexus: http://skyrim.nexusmods.com/mods/33766


Agent of Righteous Might


Description

Since the beginning of the 4th era, holy knights and brave warriors have united under the banner of Stendarr to eradicate the enemies of the Nine --- calling themselves Vigilants of Stendarr. The Vigilants uphold the will of the Nine by slaying any and all who show disregard for life and mercy.

Many decades ago, prior to the event of Skyrim, an old imperial veteran named Nirtius Pontanian and his five shield brothers joined the Vigilants and engaged in the most dangerous missions. They raided encampments of witches, cleared caverns inhabited by necromancers, and purified fortresses crawling with werewolves and daedras.

It wasn't long before Nirtius saw that battling these foes resulted in large numbers of casualties amongst his comrades. It seemed to him there was a better way to carry out the mission. Instead of full-on combat he would disguise himself, infiltrate the enemy --- and then destroy them from within. Quickly. Quietly. Safely.

Nirtius, his shield brothers, and those others who trusted him left the Vigilants of Stendarr and founded their own faction, calling themselves the Agents of Righteous Might. Since then, the Agents have successfully used their tactics to infiltrate and destroy numerous unholy factions while suffering the rare casualty within their band of followers.

However, not everything has gone as Nirtius expected. A particularly critical mission against a remnant of the Mythic Dawn went disastrously, resulting in the mortal injury of his most trusted shield brother. Since then Nirtius regularly plots missions to infiltrate the Mythic Dawn but has yet to taste success.

Notwithstanding that he has, nevertheless, come to learn two important facts:

These remnants of the Mythic Dawn are not ordinary daedra worshipers like the ones he had hunted in the past. They are much more organized and disciplined. And, to make matters worse, it also just so happens there is a traitor among the Agents.

Nirtius has started looking for an outsider --- someone with the skill of an assassin and the heart of a martyr...


What to Expect
- Epic adventure requiring both exceptional skill and will to sacrifice.
- Approximately 3-5 gameplay hours involving a role of an undercover agent. (16 new quests)
- 5 new dunegons with challenging enemies.
- 25 new fully voiced NPCs including merchants and trainers.
- Fair amount of (definitely-not-overpowered) loots.
- 6 new unique reward perks/abilities that can be earned throughout the quests in this mod.
- The returning faction from TES4: Oblivion --- Mythic Dawn, with a populated underground hideout.


Requirements
- TES5: Skyrim with its latest update (1.9 Version as of today).


Credits

Mod Team Members:
Kyung-Bum Lee - Mod Author
Chris Gaughf (Aranas) - Sound Editing and Assistance
Keagan Bryson - Warden Speech and Journals

Voice Actors:

Matthew Wade (Lomekian) - Dalamus Arethan, Vaden Arethan, Domas, Snadmund and the Guard Captain.
Chris Gaughf (Aranas) - Fedave Arethan, Ma'Dato, Grand Apostate, Sabinuni and Volemu Camoran
Ben Britton - Gaban Aurielle and the Warden.
Ed Waldorph (Ed) - Nirtius Pontanian
Kliban Katz - Helanu Arethan
Chris Wielink (Sheogorath19) - Lorbul Bogadb and Salms Arethan.
Elijah Lucian - Irbrand Bienne
Reed Scholz - Walyas Hawker
Lynn Kay - Tarene
Martin M (NextMastermind) - Oranius the Chef
Brendan Leigh (Soulstealers) - Vigilant Leader
Ethan Kellogg - Messenger.
Lila Paws (Ellen) - Oleeme

Contact these voice actors at:

Kliban Katz 's blog: http://klibank.wordpress.com/
Matthew Wade's Webpage: http://www.matthewwade.co.uk
Martin's Youtube Channel: http://youtube.com/thatmartinfellow
Elijah L. and his music Band @ elijahlucian.ca
Chris Wielink's Page: https://soundcloud.com/chris-wielink
Lila Paws's Voicework: http://www.ellenmc.com/voiceover/
Lynn Kay's Youtube Channel: https://www.youtube.com/playlist?list=PL2D507C63A33216C9

Resources Used:

Hanaises - Oblivion Gate and Clutter Meshes/Textures

Tools/Softwares Used:

Creation Kit by Bethesda Softwork
TES5: Skyrim by Bethesda Softwork
3DS Max 2011 by Autodesk
Photoshop CS 2 by Adobe
NifSkope 1.1.0 by NifTools
Audacity by Audacity 2.0.3 Development Team
Skyrim Audio Converter by JohnB
NPC Name Generator by Tamriel Rebuilt Team
TES5Edit 3.0.29 EXPERIMENTAL by ElminsterAU

Special Thanks to:

jrsmick

Version History
# Click "Update Log" on the right corner.

Walkthrough Guide
MediaFile: http://www.mediafire.com/?uh1m286i7a3coz8


Common FAQ

Q: How do I start the main quest in this mod? the description doesn't say anything.
A: Once you are out of Helgen, a courier will appear and find you at random. He will give you an invitational letter from Shrine of Stendarr.
If you don't want to wait, just visit the priest in Shrine of Stendarr in Winterhold.

Q: I have Alternative Start mod installed, will there be a conflict?
A: No, there is no conflict between ARM and Alternative Start. Also, you can always start the main quest of ARM by walking into the Shrine of Stendarr in Winterhold.
Popular Discussions View All (1)
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Aug 31 @ 11:04pm
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240 Comments
< >
rhutchinson101 Nov 15 @ 6:26pm 
Love this mod.....Nuff said. 10/10
stelioskandias Oct 31 @ 9:54am 
Indeed the game keeps better and better as the plot thickens...
stelioskandias Oct 28 @ 12:00pm 
I haven't yet still finished this mod (i just got mehruns razor from the khajiit trader) and i can say that technically is a 100% professional effort and absolutely bugless. Kudos! Design wise there are some flaws though, showing the ambitions, and at the same time the inexperience of the creators; In the very beginning you have to follow a guy through half of Skyrim, an endless list of ingredients to get is next, a maze like underground complex that frankly is too much and was not needed, and a somewhat bureaucratic logic overall (make a report, get back to Rorikstead, then wait for a reply to get a mission, then get back then again make a report, then wait for a reply, then get back to Rorikstead, then wait for a reply etc). Don't' get me wrong here, i really enjoy playing this mod, and i'm 100% certain it will pick up in pace later on, but it feels like a blockbuster that is 3 hours long and could have easily be edit to 2 hours for a more fleshed out adventure.
Dree [No Mic]  [author] Oct 19 @ 1:58pm 
@ Fluffybob: turn off TCL console command. when you have collision-related console command running, it disables all the scripts waiting for collision trigger.
Fluffybob☆🎭nosound Oct 19 @ 10:43am 
Hey I had a question, for the quest "One step ahead" (Spoiler alert for those who havent played it) the quest where you follow the Arethans into the portal, i'm having trouble entering is it bugged?
Lt.Zog Oct 6 @ 5:32pm 
Great job. I really like the size and scope. My only complaints (and over all i still very much enjoyed the mod) 1st, really not thrilled with all the parts that require you to follow people, quite a drag and really takes away from the flow. And as impressive as the size of the base is, having to constantly run around over and over again was a serious downside for me. I ended up always turning of clipping to go direct to the next door. But really other than that nice job.
Supernova Sep 27 @ 6:02am 
hey, i'm having a problem here. just finished the infiltration quest and picked up the note that should start the new one, but no quest pop up, nothing happens. can anyone help me?
keeziia31 Sep 25 @ 10:03am 
Excellent adventure mod. Can't wait for the second part :) Few glitches - my favorite was the Imperial soldier running lost like I was through the mythic dawn complex lol.
cutnorth Sep 18 @ 8:35pm 
Top mod. Lots more playing time and complex enough to remain interesting.
shiv man Sep 11 @ 6:44am 
10 daedra hearts and vampire dust? Not cool, man. Not cool. You should have made it just 1. I've read a lot of good things about the mod, but the first quest already pissed me off. How is anyone ever gonna find those? It takes weeks without cheating. Also, that abandoned shack thing didn't work for me, no one there, no barrel with stuff. The game also doesn't tell you about this, I had to look that up online. I can't believe not only you did this, but also so few people complained about it. Needs to be patched.