Tabletop Simulator

Tabletop Simulator

395 beoordelingen
GRID - Customizable Table
3
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Number of Players: 1, 2, 3, 4
Assets: Scripting
Bestandsgrootte
Geplaatst op
Bijgewerkt op
14.603 KB
15 mrt 2018 om 19:28
17 mrt 2018 om 11:24
11 wijzigingsnotities (weergeven)

Abonneren om te downloaden
GRID - Customizable Table

Omschrijving
All of the material included with this mod is royalty free for any intents and purposes. No credit is needed.

GRID
  • Scripted "One Click" customizable table surface
  • Scripted customizable layout
  • 8 scripted and animated drawer trays
  • 24 scripted and animated compartment trays (3 per seat)
  • Fully collidered (over 30 compound colliders)
  • High res tiling materials
  • Raising/Lowering table surface
  • Self contained - can be moved and imported elsewhere
  • Scripted control panel for customization options - no need for buttons on the table itself

Refer to the changelog for updates and important information

Information and usage instructions:

Trays and compartments: just use the buttons on the remote - everything is clearly labelled.
Tip: Give the animations a second or two to fully expand/retract. If an animation gets stuck - no sweat, just press the button again and it will fix itself.

Why animations? - Animations allow the object to be self contained, which brings a multitude of benefits to the table (sorry not sorry), including the flexibility of moving the table between saves without messing about with convoluted scripts. And animations are fun and cool.

Customizable surface: Replace the description of the "GRID REMOTE" with the URL of your custom table image and click "Apply Custom Image" - the script will take care of the rest. Press the "Raise/Lower" button to delete your custom surface and raise the leather surface back up again. Repeat if you want another custom surface.

Custom Surface Template UV: http://chry.me/up/custom_table_surface_template.png

Currently the surface is set to be interactable = false to prevent it from being accidentally unlocked with L. This comes with the drawback of vector paint not working on it, but if you need a surface to draw on then you can spawn in a custom surface manually or change the line 118 ( object_spawned.interactable = true ) to true.

Link to the custom surface for manual spawning: http://chry.me/up/custom_surface_30x.obj

Raising/Lowering Surface: The leather surface can be lowered and raised to create a lip around the inner border - if that's what you'd like/need.

Extras: If moving the table to another save, position it at 0, --5.75, 0. The floor isn't set to interactable = false, lock it down, delete it or don't, your choice. Script will be touched up when time allows for it. Enjoy.

[][www.patreon.com]
Special thanks to my (current and past) Patreon supporters for supporting my projects:
  • Jeremy. S
  • Platypus
  • Corrodias
  • Ash Black
  • Connor


Official Discord: https://discord.gg/fSHFDVX
161 opmerkingen
Shigbot 8 apr om 21:54 
Surface texture looks fine (great even), and I love the layout of this table. But stuff regularly falls through it, and that kinda of defeats the purpose of having a table.
Jitse Lemmens 23 feb om 1:31 
Best table on here but:

- Please fix the "falling through table bug"
- Add the grid stuff
- Reupload the surface texture
Cshark 10 okt 2023 om 14:38 
File path broken, not compatible with one world
Tofu 14 sep 2023 om 14:27 
yeah cards still fall from the table sometimes when you draw the last two. sometimes other objects fall as well
Lazor 6 jul 2023 om 18:44 
Broken
Phantom_Exode 7 jun 2023 om 22:04 
file path is still broken
Mr. No Problem II 26 feb 2023 om 12:52 
image is borked
Pulsar 3 dec 2022 om 13:16 
As others have reported, the image link for the table top seems to be missing or the file path has changed.
Starswirl The Bearded 29 nov 2022 om 9:16 
just wanted to say that it would be so cool if the extendable tables could actually store the items placed on them ... :)
Go'Vic.Ϻέψ 27 nov 2022 om 12:38 
Does anyone have the missing custom_surface_30x.obj and placeholder_custom_surface.jpg in their cache folders?