Portal 2

Portal 2

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The Great Cubini by Toncica

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The Great Cubini by Toncica

Today The Great Cubini will perform this simple(?) chamber. Do not be alarmed, everything you will see is completely safe. However do panic, because this show is not for the faint of heart.

Many thanks to Dreamer for playtesting and constantly breaking this chamber.

Also many thanks to Distant for the help in the development of this map!
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Ganymede Dec 21, 2014 @ 10:43pm 
The part I'm referring to, of course, is where you grab the cube from the other side of the fizzler. This felt odd because the only way I could pull it off was to place the cube right on the edge of the button. It felt a lot like the sort of thing you do when breaking a map. That said, everthing else was utilized well.

The final move was downright hair-raising. The timing is so tight that merely running into a laser can be the difference between a solution and a disaster.

Also, I'm assuming you never need to use the laser catcher that fizzles the cube.
Ganymede Dec 21, 2014 @ 10:43pm 
Well, I've never played the original (I can't even find it!) so I can't say how much is Dreamer and how much is Toncica. However, I can say that this map really makes you think on your toes. I found myself constantly pushing that darn pedestal button and I swear that ticking clock sound was playing 90% of the time I was playing this map. At times, it made it hard to think.

I technically made it, but there's one part that felt slightly odd. I don't want to say "unintended" because nothing truly broke in any substantial way (I had thought for a moment I didn't need the last laser catcher until I discovered the precise positioning of the two panels. Nice call!)
cracked_magnet Mar 29, 2013 @ 2:27pm 
Intesting differences between toncica's version. I like the alignment of the exit button and the exit with the portalible surfaces, its more obvious than the deactivated fizzler was in toncica's one.

I do however have one complaint... There is nothing to indicate that the laser catcher will deactive all 3 fizzlers as there is only an antline to one of them. I spent quite a lot of time assuming that it would only deactivate one and this was a harder version of toncicas puzzle. So I thought the solution I used for toncica's puzzle wouldn't work.

Anyway here are the blind runs. https://docs.google.com/file/d/0BwZDK17g89yUMFBneTJQbURBZG8/edit?usp=sharing Once you have the picture of my inital impressions in the first one just skip thought the others.