The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

45 ratings
[AB+ Only] Accurate Character Stats - Vanilla Portraits Edition (V1.4.1)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
275.201 KB
Mar 4, 2018 @ 2:28am
Aug 9, 2019 @ 8:43am
9 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[AB+ Only] Accurate Character Stats - Vanilla Portraits Edition (V1.4.1)

In 2 collections by Connorsseur
ConnorToby1's Afterbirth+ Mods
7 items
cHUD2.3 Included Mods
5 items
Description
All the information on the character select screen is now true, spelled correctly, and there’s more of it.

Click here to check out the Eye_Sakk’s Character Portraits version of this mod

Yes, this mod works with Real Visual Fixes.

This mod is only compatible with Afterbirth+. In time I will release a stand-alone mod that works for Repentance.

Want a version that allows Accurate Character Stats and Eye_Sakk's Character Portraits to function together? Then download this!

Want a mod that makes cHUD+, ACS, and Eye_Sakk's Character Portraits work together? Then check out this other one I made!

What Do???

- Displays Tears, Shot Speed, Range, and Luck stats for each character, and their starting pickups (pennies, bombs, keys).

- That weird item box thingy now lists if a starting item is one of four things: P = Passive, A = Active, T = Trinket, O = Pill/Card.

- Bloody Lust and Lucky Foot are no longer missing their y's.

- Character's displayed stats now better reflect their in-game stats.

- Heart icon looks a little nicer.

- Removed a stray pixel on the background.

- Messed up the Win Streak box a bit. Sorry, can't do much about it! (The win streak count position is hard-coded.)

Character Specifics:

???
HP: Faded, -III
Speed: III
Damage: II and a half. (He has 3.67 damage compared to Isaac's 3.5)
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): None.
Other: Notes The Poop is an active item.

Apollyon:
HP: II
Speed: II
Damage: II
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): None.
Other: Notes Void is an active item.

Azazel:
HP: Faded + black III
Speed: IIII
Damage: IIII
Tears: I
Shot Speed: ∞
Range: I
Luck: I
Pickup(s): None.
Other: Notes he starts with The Fool, and that it's a pickup.

Cain:
HP: II
Speed: IIII
Damage: III
Tears: III
Shot Speed: II
Range: II
Luck: II
Pickup(s): A key.
Other: Lucky Foot is now spelled correctly, listed as a passive. Paper Clip listed as a trinket. His name is no longer two pixels down.

Eden:
HP: ?
Speed: ?
Damage: ?
Tears: ?
Shot Speed: ?
Range: ?
Luck: ?
Pickup(s): ?
Other: Notes that they start with an active and passive item. Question marks are also more "hand-drawn".

Eve:
HP: II
Speed: IIII
Damage: I
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): None.
Other: Notes Dead Bird and ♥♥♥♥♥ of Babylon are passives, and that Razor Blade is an active.

Isaac:
HP: III
Speed: II
Damage: II
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): A bomb.
Other: Notes D6 is an active item.

Judas:
HP: I
Speed: II
Damage: IIII
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): Three pennies.
Other: Notes Book of Belial is an active item.

Keeper:
HP: ¢
Speed: I
Damage: III
Tears: I
Shot Speed: II
Range: III
Luck: -II
Pickup(s): One penny, and one bomb. (Regardless of whether or not you've unlocked the penny).
Other: Notes Wooden Nickel is an active item, and Store Key is a trinket.

Lazarus:
HP: III
Speed: II
Damage: II
Tears: III
Shot Speed: II
Range: III (Regardless of whether or not you've beaten Backasswards)
Luck: -I
Pickup(s): None.
Other: Notes he starts with A Pill, that it's a pickup, and that Anemic is a passive item.

Lilith:
HP: I normal tally, then II faded + black tallies.
Speed: II
Damage: II
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): None.
Other: Now notes she starts with Box Of Friends, that it's an active, and that Incubus and Cambion Conception are passive items.

Magdalene:
HP: IIII
Speed: I
Damage: II
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): None.
Other: A Pill is now called Speed Up, and is listed as a pickup.

Samson:
HP: III
Speed: III
Damage: II
Tears: II
Shot Speed: III
Range: II
Luck: I
Pickup(s): None.
Other: Bloody Lust is now spelled correctly, is listed as a passive, and Child's Heart is listed as a trinket.

The Forgotten:
HP: II but they're bone tallies.
Speed: II
Damage: IIII
Tears: I and a half
Shot Speed: N/A
Range: III
Luck: I
Pickup(s): None.
Other: Merged with The Soul's stats. "Zebra stripes" means that stat is the same between the two. Represented with solid color.
The Soul: Now displays their name and stats. HP is a -I very faded tally mark (-1), speed is IIII (4), and damage as II (2).
HP: Faded, -I
Speed: IIII
Damage: II
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): None.
Other: Now displays their name and stats. "Zebra stripes" means that stat is the same between the two. Represented with faded colors.

The Lost:
HP: Nothing.
Speed: II
Damage: II
Tears: III
Shot Speed: II
Range: III
Luck: I
Pickup(s): A penny.
Other: Notes Holy Mantle is a passive item, and that the D4 is an active item.


Special Thanks

A special thanks to Eye_Sakk, who's obviously a huge part of this mod. Thanks for the awesome character portraits!

Another thanks goes to Ryou for letting me steal The Locked's 5 HP tally mark for Azazel's damage!


Another thanks to Sean Bean for requesting the color version of ACS + ESP, which gave me the courage to expand ACS as a whole.

And ANOTHER thanks goes to JR_1414 for giving valuable input on V1.4, as well as reporting issues with V1.3, and being an overall supportive person.


There's A Problem! Fix It Now!!!

If you have any issues, with this mod, hate how something looks, or some other concern, please detail what it is in the comments section. In fact, just contact me any way possible and I'll get back to you ASAP. The comments section is probably best though.



P.S. The Forgotten update changelog says "Adjusted the stats of each character in the character selection menu to better reflect their actual in-game stats", so I'd like to believe this mod influenced that change! ...they still didn't fix EVERYTHING though, so I'm still going to fully support this mod!

P.P.S. If any of you ask for a mod that makes this compatible with the "Boner" mod, I'm going to hurt you.
7 Comments
Connorsseur  [author] Aug 9, 2019 @ 8:59am 
Just pushed a **very** intensive rework of ACS. Internally, that is. You guys shouldn't notice anything different aside from locked characters now displaying ?'s on their extra stats note, that way you can't get "spoiled" on a character's stats.

Believe me, that feature was a lot harder to implement than you'd think.
Connorsseur  [author] May 8, 2018 @ 5:17am 
@FoxAwoo After a few months I finally incorporated that change I mentioned, lol. Sorry! Kinda lost steam for modding after doing so much in such a short time.

And to everyone else, version 1.3 is out, so this mod is officially Booster Pack #5 ready now! Please tell me if I broke anything! Probably won't be fixed until at least after Thursday though. Busy busy! (Yes, I'll fix the screenshots and such after Thursday as well. Don't tell me about that.)
FoxAwoo Mar 19, 2018 @ 3:17pm 
Oh that makes sense
Connorsseur  [author] Mar 18, 2018 @ 4:18pm 
@FoxAwoo I kept it the same because I felt having a -1 be exclusive to him is the best indication of how he can’t obtain red heart containers, but I think I may change it to 3 slightly more faded tally marks than the black heart tallies, as well as the - sign.

I’ll get on that, as well as a couple of other small tweaks soon. Thanks for your input!
FoxAwoo Mar 18, 2018 @ 11:47am 
you didnt change the health of ???
Connorsseur  [author] Mar 5, 2018 @ 8:30pm 
Okay, my apologies, I believe my mod is actually fully compatible with Real Cone Head. I think I had enabled Eye_Sakks Character Portraits which was the problem. I'll look into making the three all work together, as I quite like each of these three.

If you have any issues, please report them in the comments! Thank you for your input @TheGeekyHen
Connorsseur  [author] Mar 5, 2018 @ 8:22pm 
I just checked, and apparently my mod does actually work with Real Cone Head, but only sometimes.

It seems if you enable Accurate Character Stats AFTER Real Cone Head, then it should apply ACS' fixes just fine. I'll update the description if I find a more conclusive way to make the two compatible.