Stellaris

Stellaris

77 ratings
Sean's Simultaneous Crisis 2.3.*
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.652 KB
Mar 3, 2018 @ 12:50pm
Jun 8, 2019 @ 11:56am
6 Change Notes ( view )

Subscribe to download
Sean's Simultaneous Crisis 2.3.*

Description
Stellaris version supported: v2.3.*

Sean's Simultaneous Crisis
This mod allows all standard Crises to occur, and to possibly occur simultaneously (in the base game only one crisis can occur). They will still occur on their normal timers, conditions, difficulty, etc. none of that is modified.

PS: Yeah, I know it should be "Simultaneous Crises", but I wanted people to be able to search and find the mod more easily.

Compatibility
This mod doesn't overwrite any Vanilla files, so it should be compatible with any other mods.
It should also be 100% savegame compatible. Once you load it up the script will check yearly for any crises that haven't activated yet. Don't want any more crises? Deactivate the mod and the script will stop :)





My Story (from my Steam review)
Once upon a time, I was playing Stellaris with a mod that allowed all of the end game crises to co-occur on a 1000 star system map with max empires, and things got a little out of hand.

I ended up watching the Unbidden, energy beings from another dimension that thirst for the souls of biologicals, arrive from a rift in time and space. They killed off a third of the galaxy, stripping planets bare of life and leaving them barren balls of rock. An ancient Fallen Empire, with hyper advanced tech (and always telling upstart empires to "get off my lawn"), awakened to unite the galaxy against the energy horrors. Hundreds of fleets were decimated by the extradimension beings, and the Awakened Empire and their allies fell. I colonized the Fallen Empire's now lifeless ringworlds and held off the Unbidden on one front. The Unbidden continued to scour all life from the galaxy in the other direction.

Things got worse. The Prethoryn Scourge (think zerg) arrived in the galaxy, hungry for flesh. They ate a fifth of the remaining galaxy, wiping out countless more empires and absorbing the biomass of their citizens into their fleets.

Then the Prethoryn Scourge's expansion collided with the roving Unbidden fleets, and a titanic melee ensued.

Back on my side of the galaxy, the Machine Uprising happened; labor robots, protocol droids, and sentient starship computers rose up against their masters. They claimed my ally's capital as their own, and proceeded to exterminate all biological life in the sector. The Machine Uprising threatened to cut off resupply to my fleets holding back the Unbidden.

I built a massive high-tech fleet, crushed the toasters, then made raids on Unbidden territory that weakened their portal to our reality, and eventually killed the still terrifically dangerous remnants of both the Unbidden and Scourge (they were still destroying empires). I had saved the Galaxy.


I liked this experience, and wanted to recreate it. Thus this mod was born.

Acknowledgements
Appreciation to ScepraX on pointing me to the right files to mod. He has a similar mod that allows all of the crises to occur, but not simultaneously, if you prefer that!
  • ScepraX's multiple Crisis mod.
44 Comments
GrimRose0 May 20, 2023 @ 6:46pm 
We need this to be updated! I need my empire to prove to the world that we are indomitable!
Bala Mar 30, 2021 @ 12:49pm 
Halp :(
Ragnarok Jul 8, 2020 @ 5:33pm 
A 2.7 update, or acknowledgement you're alive, would be appreciated.
Straph Apr 27, 2020 @ 5:52pm 
Any chance for an update for 2.6?
Novae55 Dec 1, 2019 @ 10:48pm 
Is it working with 2.5.x?

Any idea about 2.6.x?

And thanks for this mod btw! :steamhappy:
FULLMETAL96 Oct 12, 2019 @ 5:57pm 
Can you updated to 2.4 please :)
Bait Sep 14, 2019 @ 11:15pm 
@BrynhildrDusk
Endgame crises aren't guaranteed to appear the moment you hit the year. AFAIK the game starts checking for requirements and rolls on a 5-year interval if one should spawn and this mod just disables the check if there's already a crisis ongoing when it decides if it should spawn one
BrynhildrDusk Jul 26, 2019 @ 9:28am 
It doesn't seem to work in 2.3.3 .
the end-game time is set to 2250 , and I have been playing for 200 years , but the crisis only appeared once.
Legalization Jul 5, 2019 @ 1:49pm 
..Do the crisis monsters attack eachother!? do they compete for the galaxy!? I want to see a battle of prethoran and void creatures!!!
[℘] Sarven Jun 24, 2019 @ 9:57am 
Not sure if its because of this mod... but I set endgame year to 2300 and no Crisis happened... its 2327 rn and nothing is happening...