The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

26 ratings
Ornhamir
   
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Category: Dungeons
File Size
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184.160 KB
Feb 20, 2012 @ 5:52pm
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Ornhamir

Description
Ornhamir is a medium-size Nordic ruin located some ways north of Riverwood along the river. Just follow the road north of Riverwood until you reach the waterfall, jump over the river and you should see some stairs leading to the entrance.

Some of the notable dungeon features:
* Plenty of hidden items, just look around!
* Several secret rooms with more substantial rewards.
* A new, custom boss NPC.
* You aren't the only intruder here, as the Draugr will be busy fighting off some other invaders.
* The dungeon should be beatable at almost any level, however watch out for some unleveled enemies.

This is my first dungeon mod, which took a bit more than a week of work. I'd appreciate any feedback on difficulty, level design, item/reward balance, etc. I'll make balance tweaks if neccessary, but probably no changes to layout as I'd rather save the effort for another project.
13 Comments
*Logan* Nov 7, 2015 @ 1:10am 
I had a good time playing this Dungeon.
The enemies were strong, but they did run away from my Level 95 on Master. The Dungeon location was very good but I found it to be too dark. The Dungeon was also a good length.
Rated Up. :ggesnb:
beltaineblairson Dec 11, 2014 @ 1:00pm 
I enjoyed your dungeon very much. Was wracking my brains as to how to get to that candle lit corridor beyond the window....I'm hopeing someday you will continue the dungeon...Thanks
Chiaro22 Jun 4, 2012 @ 9:30am 
I just played through your dungeon, and it was very well done! Particularly I liked the entry room with the loot (although a bit much as "teaser loot"?), the corresponding room with the stairs down, the "custom boss NPC room" and the custom boss, which was cool, plus the area with "other invaders". The low lighting in some areas was also a plus, and made it a bit trickier, and very alteration spell-friendly. Designwise it was maybe a little too labyrinthic for my taste, but still a very well done dungeon in my opinion.
Commander Adama May 16, 2012 @ 1:06pm 
it's realley a good dunegon mod. Simetimes I find it a bit dark because I coudn't see the NPCs. But in fact it's a very good dungeon. Good job.
ronniecaincomic@yahoo.com Feb 23, 2012 @ 7:43pm 
Nice MOD. One issue is I could not get my follower to enter. The other issue is probably operator headspace on my part but got stuck at the lever (trying not to spoil), could not find any new passages etc... even though I could tell there was more.
Itero Feb 22, 2012 @ 9:29am 
german:aber sonst megaa geile mod
beste höhle für mich

english:But otherwise very cool mod
best cave for me
Itero Feb 22, 2012 @ 9:27am 
german: echt cooler job hast du da gmacht, aber meiner meinung nach viel zu einfach und zu schlechte items (ich spiel auf meister und bin level 8) mach es ruhig ein bisschen schwerer. die draugr wahren bei mir mit 4schlägen tod und das mit einem dolch und schild

englisch: really cool job because you have made​​, but in my opinion much too easy and bad items (I'm playing in a masterly and level 8) make it quiet a bit heavier. the proposals Draugr true death for me with 4 and with a dagger and shield

Please do better items and heavier opponent!
Yaks Feb 22, 2012 @ 7:51am 
lovely! esp. the lighting
Blaster Masters Feb 21, 2012 @ 6:37pm 
Guy, you did an amazing job. The lighting was awesome.
anvil2011 Feb 21, 2012 @ 4:14pm 
It feels like a labyrinth? INSTADL!!!!!!!!!!!!!