180 ratings
Room Experience The 3
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Mar 2, 2013 @ 5:02pm
May 8, 2013 @ 3:42pm
12 change notes ( view )
In 1 collection by Zoraya
CompactTestChamber- & TinyChamber - Series
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Description
3 Rooms with different puzzle elements ... But dont seperate and left behind each room from the other when you walk through.. have in mind that they are 1 level!

The first room is a bit tricky and maybe you have to think a while about the (only) way to get the cube out of the first room .. But i think its worth it.

Enjoy and have fun. I appreciate your comment! Post your chamber if you like.

2nd and 3rd room updated on 3/8/2013 (thanks @alexi for the inspiration)

TIPP: Watch out what changes in the 2nd room if you stand on the button in the last room! Be careful with the laser emitter
34 Comments
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Čolibri Dec 7 @ 12:49pm 
Very interesting puzzle; not too easy or too hard. Great job, thumb up!
Chelliste Oct 18 @ 7:04am 
No tips, please. It's challenging but not THAT hard. The thing is to remember that portal surfaces are often (but not always) placed where they are for a purpose.
joe May 29 @ 8:36am 
I found this one really hard.
Stuntmanmyke Jan 29 @ 3:32pm 
Very nice test, i love it, good job as usual !
machmanx Oct 11, 2013 @ 4:34am 
This one was easier because of experience with the last chamber which had a similar system. Change it up, lol.
Brave Jul 31, 2013 @ 1:19pm 
Getting the reflective cube over to the cube button was good, well thought out, after that the rest was easy!
Fatso Jul 31, 2013 @ 1:17pm 
Nice little chamber was fun solving this one. Please feel free to try some of my Exit chambers.
Phrendon Jun 12, 2013 @ 3:10pm 
Solved The 2 first, making The 3 easier. :-)
Andi May 9, 2013 @ 11:42am 
This is a great chamber. Thought provoking, well designed... one of my favorites. Thumbs up.

Would you mind trying my newest chamber?
http://steamcommunity.com/sharedfiles/filedetails/?id=144007684
wildgoosespeeder May 6, 2013 @ 11:18am 
You can also trap yourself if you fizzle the cube accidently when you successfully get both the cube and yourself on the other side and lose portal placements in-line with the cube dropper.