Left 4 Dead 2
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German weapon spawning in addon maps.
   
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Game Content: Weapons
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2 берез. 2013 о 7:51

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German weapon spawning in addon maps.

Опис
This serves as an example map to show how I did this. VMFs included.

This basically involves map A spawning the weapons in the saferoom in a trigger_transition volume. In map B, they will be present and fully work!

Be sure to load the map "CSSweapon_example_map1" in the dev console.
Коментарів: 49
shliabin71 23 берез. 2020 о 23:01 
круто 10 звёзд
Ghost 28 жовт. 2018 о 3:54 
CSSweapon_example_map1 вот она но у меня не получилось зайти
Blqankk 10 серп. 2018 о 12:36 
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Blqankk 10 серп. 2018 о 12:36 
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BAILEY™ 3 квіт. 2018 о 0:33 
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Martin Sheen 15 верес. 2017 о 16:41 
what's the link to the map?
21 січ. 2017 о 11:22 
help please
Machine Gun Smelly  [автор] 13 черв. 2016 о 7:31 
Console. I might do an update to just add it to the list of campaigns. It's merely a set of 2 example maps to show how to use CS:S weapons in your campaigns. It involves trigger_transition and overriding the entity class with the CS:S weapon's script name. Both are done in the ending saferoom, so it carries to the next map with full functionality. As far as I know, this does not work with the knife.
Fifina 11 черв. 2016 о 7:21 
how to play on this map
Ruben 13 лют. 2016 о 1:13 
lol :D :steamhappy: