Left 4 Dead 2

Left 4 Dead 2

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German weapon spawning in addon maps.
   
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Game Content: Weapons
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2. mars 2013 kl. 7.51
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German weapon spawning in addon maps.

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This serves as an example map to show how I did this. VMFs included.

This basically involves map A spawning the weapons in the saferoom in a trigger_transition volume. In map B, they will be present and fully work!

Be sure to load the map "CSSweapon_example_map1" in the dev console.
49 kommentarer
shliabin71 23. mars 2020 kl. 23.01 
круто 10 звёзд
Ghost 28. okt. 2018 kl. 3.54 
CSSweapon_example_map1 вот она но у меня не получилось зайти
Blqankk 10. aug. 2018 kl. 12.36 
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Blqankk 10. aug. 2018 kl. 12.36 
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BAILEY™ 3. apr. 2018 kl. 0.33 
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Martin Sheen 15. sep. 2017 kl. 16.41 
what's the link to the map?
21. jan. 2017 kl. 11.22 
help please
Machine Gun Smelly  [skaper] 13. juni 2016 kl. 7.31 
Console. I might do an update to just add it to the list of campaigns. It's merely a set of 2 example maps to show how to use CS:S weapons in your campaigns. It involves trigger_transition and overriding the entity class with the CS:S weapon's script name. Both are done in the ending saferoom, so it carries to the next map with full functionality. As far as I know, this does not work with the knife.
Fifina 11. juni 2016 kl. 7.21 
how to play on this map
Ruben 13. feb. 2016 kl. 1.13 
lol :D :steamhappy: