Left 4 Dead 2

Left 4 Dead 2

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German weapon spawning in addon maps.
   
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Game Content: Weapons
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4.442 MB
2 mrt 2013 om 7:51
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German weapon spawning in addon maps.

Omschrijving
This serves as an example map to show how I did this. VMFs included.

This basically involves map A spawning the weapons in the saferoom in a trigger_transition volume. In map B, they will be present and fully work!

Be sure to load the map "CSSweapon_example_map1" in the dev console.
49 opmerkingen
shliabin71 23 mrt 2020 om 23:01 
круто 10 звёзд
Ghost 28 okt 2018 om 3:54 
CSSweapon_example_map1 вот она но у меня не получилось зайти
Blqankk 10 aug 2018 om 12:36 
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Blqankk 10 aug 2018 om 12:36 
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BAILEY™ 3 apr 2018 om 0:33 
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Martin Sheen 15 sep 2017 om 16:41 
what's the link to the map?
21 jan 2017 om 11:22 
help please
Machine Gun Smelly  [auteur] 13 jun 2016 om 7:31 
Console. I might do an update to just add it to the list of campaigns. It's merely a set of 2 example maps to show how to use CS:S weapons in your campaigns. It involves trigger_transition and overriding the entity class with the CS:S weapon's script name. Both are done in the ending saferoom, so it carries to the next map with full functionality. As far as I know, this does not work with the knife.
Fifina 11 jun 2016 om 7:21 
how to play on this map
Ruben 13 feb 2016 om 1:13 
lol :D :steamhappy: