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Garry's Mod

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Rp_Stardestroyer
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
467.766 MB
Feb 28, 2013 @ 4:34pm
Aug 19, 2022 @ 5:41am
13 Change Notes ( view )

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Rp_Stardestroyer

In 1 collection by Lord Trilobite
Star Wars Complete Collection
939 items
Description
Rp Stardestroyer Version 2.7

map file name: rp_stardestroyer_v2_7

Role Play

Link to alternate infinite version of the map with teleporters
_____________________

Features
  • movie accurate interior and exterior where possible
  • vast expanse of space
  • 3d skybox for spawning props to make them look bigger
  • automatic doors and blast doors
  • control rooms to lock and unlock doors and sound the alarm
  • working elevators
  • spawnable imperial fleet in space (button in secretroom)
  • rooms include: main bridge, bridge communications room, conference room, numerous hallways, big hangar with flight control room, small hangar with control room, 2 TIE service area/refueling stations +storage, TIE launching bays and control room, TIE pilot on-call room, barracks, med bay, mess hall, shooting gallery, sparring room, detention block, main generator room, debriefing room and crawl space.
  • hyperspace function with 28 destinations. This includes the Death Star, a space station and 2 planets.
  • holo projection of the ship with status updates
  • movable interactive TIE crane
  • working hangar doors
  • secret build room
  • NPC hint/ai nodes & Navmesh


Credits

Map made by:
- Olof Moleman AKA Lord Trilobite

Custom textures:
- custom textures Lord Trilobite

Custom models:
- custom models by KingPommes and Lord Trilobite
- custom large archway model by Stiffy360 that were originally made for the edit that was commissioned by Mittens.

Custom skybox:
- Wizard of Distortion

Lua:
- Oninoni

Map testing:
- KingPommes
- Wizard of Distortion
- ShotGunGuy49
- Benigane
- Liam0102
- Guskywalker
- Lorenzi

Special thanks:
KingPommes
Benefactr


Do not make any edits of this map, decompile it or re-upload it.
Do not decompile this map.

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Popular Discussions View All (24)
762
1
Oct 10, 2023 @ 9:40am
PINNED: Future Updates Thread
Lord Trilobite
109
Dec 22, 2023 @ 5:24am
PINNED: Bug Reports
Lord Trilobite
7
Apr 20 @ 12:56pm
The hyperdrive system is not working.
Pyro Gaming
1,760 Comments
Jonathan May 8 @ 4:41pm 
For some reason, the exterior doesn't change for me.
Jonathan May 8 @ 4:37pm 
I was referring to the exterior.
Lord Trilobite  [author] May 8 @ 4:04pm 
The DS interior does not change. Only the DS exterior that can be seen in the skybox changes. You can switch between the Death Star half finished, completely finished. Or switch it out with a generic space station. But the interior stays the same.
Jonathan May 8 @ 4:02pm 
So uh, how does the Death Star button in the hidden room work? I messed with it a bit but the Death Star remains totally unchanged no matter what I do.
Lord Trilobite  [author] Apr 28 @ 2:36pm 
There's nothing to fix. It works perfectly fine. They are just normal teleporters.
If you mean LFS doesn't work with the teleporters, then that's a problem for LFS to fix. If you mean something else. Please elaborate.
And I've never heard of mee inf map base. Link?
Cherrie_The_Furry Apr 28 @ 2:19pm 
fix the inf map and use mees inf map base please
Lord Trilobite  [author] Apr 8 @ 6:38am 
There are flashing red lights that are based on the ones seen in Rogue One. The flash red when the alarm is set off.
CreamQuackerz1221 Apr 8 @ 3:34am 
Has it got an alarm system because depending on the show the star destroyer can flash red lights, Really cool map btw:steamhappy:
Lord Trilobite  [author] Mar 30 @ 10:11am 
It does not
Michael of Carcosa Mar 30 @ 8:54am 
Does the hologram comm chamber work?