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Hunting Rebalanced
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0.019 MB
Feb 11, 2013 @ 2:23pm
Jun 24 @ 5:14am
9 change notes ( view )
In 1 collection by Altbert
Hunting & Gathering
8 items
Description
You can only take one mammoth tusk, when there are four, only one chicken breast when there are two, only one antler when there are two, only one horker tusk when there are three! Sometimes only 2 ounces of meat and you have to leave several pounds of meat behind.

No more! But ... a goat leg of merely one pound? Weights have been adjusted, but at least you can feed your family for a week, when you have shot a bear, a deer, an elk or a cow.

Bears: 4 sets of claws, 20 pieces of beef and 1 hide
Beehives: 4 honeycombs, 100 bees and 2 husks
Chickens: 2 breasts
Cows: 20 pieces of beef and 1 hide
Deer: 15 venison, 1 hide and 2 antlers
Elks: 15 venison, 1 hide and 2 antlers
Giants: 2 toes
Goats: 1 hide, 2 legs and 2 beef
Hagraven: 4 feathers and 4 claws
Horkers: 3 tusks and 30 meat
Horses: 20 meat and 1 hide
Mammoths: 1 snout, 4 tusks and 40 beef
Sabre cats: 1 pelt, 2 teeth and 2 eyes
Slaughterfish: 1 scales and 20 eggs (50% chance)
Bird nests: 3 eggs, but only during spring
Dogs: 2 pieces of dog meat
Pheasant: 2 breasts
Salmon: 6 pieces of meat
Chaurus egg sac: 10 eggs
Spider egg sac: 10 eggs, with an additional chance of 5-20 more
Spriggans: 1 taproot and 1 portion of spriggan sap

Changes the weight of some ingredients:
Raw beef: from 0.2 to 4.0
Venison: from 2.0 to 7.0
Goat leg: from 1.0 to 8.0
Hawk feathers: from 0.1 to 0.05

Rev. 2-5: minor changes

Rev. 6: Raw Beef for mammoth and bear changed to Mammoth Meat and Bear Meat; trolls now give 5 portions of troll fat; added Wolf Meat (same as dog meat); weight changes: Mammoth Meat 10.00 and Bear Meat 5.00

Rev. 7: Bear and Mammoth meat can now be cooked; recipes added.

Rev. 8: Changed all cooking recipes to be more in proportion to the amount of salt; also added new ingredients to some of the recipes; added new and healthy stews: Nordic Stew, Mushroom Stew and Marine Stew; added fillets to slaughterfish and a recipe to cook the fillets (although the fillets look the same as the cooked fillets); slaughterfish have a 100% chance to carry scales, but a 60% chance to carry eggs; removed the treasure loot from the animals;
merchants (in shops and on the streets) have more (leveled) gold

Rev. 9: Minor changes, such as the names of some new food.

Hunting Rebalanced:

Dawnguard edition: http://steamcommunity.com/sharedfiles/filedetails/?id=126902249
Hearthfire edition: http://steamcommunity.com/sharedfiles/filedetails/?id=126904147
Dragonborn edition: http://steamcommunity.com/sharedfiles/filedetails/?id=126908288

If you are going to subscribe to all four plugins, be sure to put the vanilla edition first in load order before the other three.

All "Hunting Rebalanced" plugins and the "Filled Barrels and Sacks" plugin have been merged into my 50th plugin, called "FIFTY": http://steamcommunity.com/sharedfiles/filedetails/?id=179564140

KNOWN CONFLICTS:
NPC Hearts & Mudcrab Merchants by Palorius
124 Comments
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Altbert  [author] Jul 16 @ 3:41pm 
@Good Ol' Rainbowpet: I know! I already changed it in the description above.

@lyzle: No, only the big toes of the giant are considered ingredient. As for the salmon meat: is another mod interfering?
Iyzle Jul 16 @ 3:23pm 
Could you increase giants to 10 toes instead of 2, also could you make it a 50% chance to get salmon roe from salmon on the hearthfire version, and, i only get 1 salmon meat per salmon, even with this mod?
Good Ol' Rainbowpet Jul 16 @ 3:13pm 
NPC hearts and Mudcrab merchant are both one mod
Altbert  [author] Jul 16 @ 2:24pm 
OK, thanks. I will put those two mods in the description as conflicting!
Good Ol' Rainbowpet Jul 16 @ 2:16pm 
I had to get rid of the other mod so anyone who sees this dont mix the mod NPC hearts and Mudcrab merchant mod with this one cause it gonna cause issues
Altbert  [author] Jul 15 @ 2:02am 
How about spriggans, beehives? Do these give the normal quantities? If so, then the other mod is conflicting. You could try to switch load order, but I don't think it will help. Best way is to merge the two mods together with TESVEdit.
Good Ol' Rainbowpet Jul 14 @ 8:20pm 
The mod doesnt seem to work right now. It was working before and quite well but now it isnt because some animals dont give even their vanilla number drops like the goat only gives me a single goat leg, no hide, horn or anything else. I got a mod that adds the ability to loot hearts from creatures and i was wondering if that might have some kind of conflict with this mod or if there is a glitch.
Altbert  [author] Jun 24 @ 8:34am 
@ Shonner: I don't think iNeed will conflict with Hunting Rebalanced, but will definitely conflict with my mods Barrels and Sacks, Fifty and Hunting and Gathering. The parts from iNeed that will most probably conflict with these other mods are the food weight and value changes and the reducing of barrel contents. But, I don't think the conflicts will be severe and will not probably cause CTD or any other heavy problems. As far as Hunting Rebalanced and iNeed are concerned, you will have to figure out load order, or let Wrye Bash and/or BOSS do the job.
Shonner Jun 24 @ 5:58am 
@ Altbert, does your Hunting Rebalanced work with iNeed?
Altbert  [author] Jun 24 @ 5:20am 
@ Shonner: The update has been uploaded.

@ schoelzer: The recipe is not missing, there just isn't one! There is no cooked version in the game of either dog meat and wolf meat, and I am not able to create the textures for it.