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(un)Lucky7
 
 
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Jan 6, 2013 @ 5:07pm
Oct 16, 2013 @ 11:46am
Recent Announcements View All (12)
We're still alive
GREENLIT!
Description
http://www.indiegogo.com/unlucky7

What is (un)Lucky7?

If we were to describe it with the fewest words possible it would be a "horror, sci-fi themed, jRPG-view, story-driven, pixelart puzzle game" – read on if this intrigued or confused you, we will explain it in more detail.


(un)Lucky7 is a game about six prisoners sentenced for life and one android, who are sent into unknown regions of space in a ship powered by an experimental engine. They are promised freedom in exchange for exploring the unknown and testing this new method of transportation – indeed a chance of a lifetime, hence the name "Lucky 7".


This doesn't last long, though. Upon arriving on an alien planet they find an entrance to a strange base, seemingly lifeless and abandoned. Soon, they are trapped inside, forced to fight for their life and searching for a way back home.


You play as one of the crew members, a spaceship pilot by the name of Moro. In order to keep yourself and others alive you'll have no choice but to explore this hostile place, uncovering its history and solving its dark mysteries. All the while developing and maintaining different relations with the rest of the crew (many of which depend on your actions).


The game is inspired by titles like To the Moon, Corpse Party and Ao Oni, as well as classic point and click adventure games and sci-fi horror movies from the '80s and '90s. Thus, unsurprisingly, we want to focus on telling a great story with a lot of unexpected twists, unique characters and relations between them. And of course quite a few good scares.


This brings us to the horror aspect. It may seem hard to make a scary game in this visual style, but we strive to deliver you a quality scare by developing many elaborate ways to frighten you instead of simply concentrating on cheap jumpscares. We put emphasis on the soundtrack and sound design because together with a heavy atmosphere and a sense of danger it creates deep immersion.


As mentioned above, we believe music and sounds are one of the most important atmosphere-building factors in a horror game. That's why we decided to hire a professional composer to create our soundtrack. He goes by the name of "Fox Amoore" and you can hear a sample of his work in the trailer. If you want to check out more of his beautiful music you can visit his Facebook account (https://www.facebook.com/FoxAmooreMusic).


We also want you to feel the impact of your decisions and choices – that's why there are multiple possible endings divided into three categories:
  • true ends – for when you finished the game and got one of the main endings.
  • special ends – smaller bonus endings spread throughout the game.
  • dead ends – these mean you probably died. Oops.
Keep in mind, though, that the game doesn't judge whether you're "good" or "evil" and you will not be forced to behave like a knight in shinning armour in order to get a "good" ending.


When it comes to the puzzle aspect, jRPG-like puzzle games tend to concentrate purely on puzzle-box type of puzzles and dialogue choices. We thought that we would spice things up by adding more inventory puzzles, where you actually need to use the inventory item instead of just having it when it's needed. Don't worry, it won't be annoying to use because we provide a highlight system that marks the places you can examine and interact with. We're also adding special group puzzles, where you have to choose other crew members to help you based on their unique skills.


If we reach our goal on IndieGoGo we intend to use our own custom built engine. It supports Windows, Linux and Mac but is not yet finished. If we do not get enough funds, we will stay with the Windows-only rmvx engine to save time and money.


Is there any way I can help?

Yes! In fact, there are two things you can do apart from voting for this project on Steam Greenlight!
  • Donate – we have set up a campaign on Indiegogo (a portal similar to KickStarter) where you can place a small donation and get nice rewards including a free copy of the game after its release. You can find it here: http://www.indiegogo.com/unlucky7
  • Spread the word – tell your friends, give them links to Steam Greenlight and Indiegogo projects, ask them to send those to their friends as well!
Popular Discussions View All (8)
45
Dec 8, 2015 @ 8:58am
Languages
Renha
4
Aug 10 @ 12:46am
Why we haven't heard anything from the Devs
Claire✿
6
Jul 28, 2013 @ 10:14am
Demo?
JohnTH
< >
969 Comments
Ace Fawx Aug 7 @ 12:51am 
It has almost been a year since I last commented.....still dead :(

Will keep checking back though in hopes that one day this game will actually be released.
Judy Hopps ITA Aug 3 @ 12:43am 
I like this game created of RPG Maker.
BluePaw 🐾 Aug 2 @ 8:53pm 
Looks interesting... Fox Amoore too doing the soundtrack! Shame this seems to have died. :(
Judy Hopps ITA Apr 25 @ 4:27am 
Finally this great horror Visual Novel.

Is approved by Steam Comunity.
Ace Fawx Apr 24 @ 8:51pm 
Yeah too bad the developers have gone MIA.
Judy Hopps ITA Apr 24 @ 2:31pm 
This game is Wonderful.
Chakat Tailswisher Mar 22 @ 9:45am 
Has anyone heard anything from the creator in 3 years?
Canaduh Mar 10 @ 12:23am 
Are you guys still alive? Where are you at?
Ace Fawx Mar 3 @ 6:44pm 
Still checking back on this in hopes one day it'll be released.
TonicFoxGaming Feb 27 @ 8:50pm 
is this game dead then? it really looks like it would have been an amazing game