Lost Dimension

Lost Dimension

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[GUIDE] How Fate Materia Work In-Game
By Subscriber0101
Guide for how Fate Materia work in Lost Dimension.
   
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Guide
(EDITED FEBRUARY 20TH 2018, Thanks to OctaZero for pointing out a mistake!)

Hey guys,

So I just wanted to give a guide on how Fate Materia work in this game. This was something that was not very well explained in the other versions of the game (I have played them both) so I thought I would post a guide to how they work here. I didn't clearly understand them at all on my first playthrough, and it wasn't until my second that I understood how they functioned. So here is how it works. (And I didn't even learn that I was mistaken about how it worked on the PC version until OctaEight wrote a comment clarifying it even to me. Ironically, this happened literally a day or so after I began my PC playthrough, so perfect timing on that comment!)

Fate Materia refers to items dropped by other characters when they get voted off of the team. This Fate Materia can then be equipped on any remaining character, and they will gain all of the skills that materia related to. Each character can have up to two Fate Materia equipped once.

To understand Fate Materia, we should first go over skill sets. Every character in this game has a skill tree that you can view in the Setup menu; it's where you spend Gift EXP to upgrade their skills or teach them new ones.

Every skill is a member of one of three "skill sets" belonging to that character. For instance, as you can see in this image[i.imgur.com], the character George has three skill sets; Sense, Blademaster, and Full Heroism. All of George's skills belong to one of these skill sets. (The skill the mouse cursor is focusing on in this screenshot, Mind's Eye, is a member of the Sense skill set as Sense is highlighted when it is selected).

When a character gets voted off of the team, the will drop the Fate Materia for any skill sets which they have at least one skill in. So going back to our George example, if/when George is voted off the team, let us suppose he has unlocked at least one skill in the "Sense" skill set. Then, he will drop the Fate Materia for Sense after being voted off. If he has purchased at least one skill (at any level) for the Materia for Blademaster, he will drop the Blademaster Materia when he is voted off, etc..

The dropped Fate Materia now appears in your inventory, and you can equip it to any remaining party member. When a character is equipped with a Fate Materia, they will gain all of the skills (incl. passive ones) that were purchased when that character had that Materia. (However, the level of the skills available under a Materia are fixed; you cannot upgrade any of the skills in a Materia. So for instance, if George's Mind's Eye skill was at Level 4 when he was voted off the team, then his Fate Materia's level for Mind's Eye will be fixed at 4 and cannot be upgraded again.)

This is how Fate Materia work. They allow you to inherit the skills of your former party members.

Just wanted to make this mini-guide to explain a very under-explained but useful and fun aspect of the original game. Hope this helps! (If the dev team likes it maybe it can be stickied and if I made a mistake I can edit in any clarifications).
8 Comments
QuestLion Nov 16, 2018 @ 9:49pm 
Thanks for guide, but I got one addition - you should check it and add it, if you want.
You dont need fate materia extracted from guy and equipped to activate skills that need fate materia. In my playthrough Agito could use skill, available only with brain hacker, because thia skill got his requirements and Yoko (alive and well) was in assist radius with him.
I checked TIPS and found nothing about this. I think if you got all skills in one tree and activated its super-skill and someone in you team needs this fate materia for skill, you still can use it by placing characters near each other.
Dikkun Oct 25, 2018 @ 5:08pm 
Thank you for the guide and thanks OctaZero for the Fate Materia combinations. Dayum, there is a lot of skills in there, mate (faking a Brittish accent is definetly amusing)
OctaZero Mar 20, 2018 @ 12:00am 
Zenji <-Rejuvenation (Sojiro)
<-Brain hacker (Yoko)
<-Electrospark (Toya)

Marco <-Blademaster (George)
<-Pyrokinesis (Himeno)
<-Deep Freeze (Himeno)
<-Electrospark (Toya)

Yoko <-Resonance (Zenji)
<-Overcharge (Toya)
<-Pyrokinesis (Himeno)
<-Deep Freeze (Himeno)
<-Electrospark (Toya)

Agito <-Combustion (Himeno)
<-Brain Hacker (Yoko)
<-Marner field (Toya)
<-Brutality (Zenji)
<-Side-effect (Sojiro)
<-Adaptation (Sojiro)

George <-G-Force (Nagi)
<-Possession (Marco)
<-Hyper drive (Mana)
<-Electrospark (Toya)
<-Dominion (Zenji)
<-Rewrite (Yoko)
<-Adaptation (Sojiro)
<-Death's mark (Agito)
<-Deep Freeze (Himeno)
OctaZero Mar 20, 2018 @ 12:00am 
Sho <-Electrospark (Toya)
<-Brain Hacker (Yoko)
<-Death's mark (Agito)
<-Side-effect (Sojiro)
<-Mitigation (Marco)

Himeno <-Zero Gravity (Nagi)
<-G-Force (Nagi)
<-Telekinesis (Marco)

Toya <-Combustion (Himeno)
<-Deep Freeze (Himeno)
<-Mind crush (Yoko)
<-Overdrive (Mana)

Mana <-Combustion (Himeno)
<-Gravitron (Nagi)
<-Side-effect (Sojiro)
<-Pyrokinesis (Himeno)
<-Deep Freeze (Himeno)
<-Electrospark (Toya)

Nagi <-Combustion (Himeno)
<-Electrospark (Toya)
<-Sense (George)
<-Warp flow (Agito)
<-Possession (Marco)

Sojiro <-Superhuman (Mana)
<-Sense (George)
<-Rewrite (Yoko)
<-Electrospark (Toya)
OctaZero Mar 19, 2018 @ 11:19pm 
Not only you gonna inherit the skills set from Fate Materia, but you also able to active your own special skills.
Let take Sho for example, his skill "Weather forecast" in the first row is unlock by learning previous skill "Combat sense". But to use "Weather forecast" he need to equip "Electrospark" fate materia from Toya; or get defered by Toya in battle. Ofcourse Toya need to learn at least a skill in "electrospark" skill tree.
Subscriber0101  [author] Feb 20, 2018 @ 5:56pm 
Thanks Octa for the help. Edited
OctaZero Jan 18, 2018 @ 9:00pm 
You don't have to complete the set. Just 1 skill in that set will give you it's materia when that character got deleted.
HikariStarshine Nov 25, 2017 @ 12:31pm 
What is it that determines the Fate Materia provided if a character hasn't completed *any* of their sets when they get Deleted, though? My first playthrough, the first two characters who got Deleted hadn't completed any sets yet, but I still got a Fate Materia from each.