859 ratings
Dungeon Quest Awareness
File Size:
0.008 MB
Feb 14, 2012 @ 4:05pm
1 change note ( view )

Subscribe to download Dungeon Quest Awareness

When discovering a new location, this mod will display if there are any major quest for that dungeon and where you can find those quest. This change is added to the map marker and area name for major quest dungeons.


Skyrim's best feature is exploration. Unfortunately, exploring some dungeons before you get the related quest can potentially break that quest line; which can be discouraging for a would be adventurer.

So that you can more freely explore, this mod will change the map markers and area location of dungeons that contain major quest. That way, you will see at a glance whether you can dive into a new location you have just discovered, or whether you might want to wait until receiving the related quest first.

This is accomplished by updating the location marker for these areas with (Quest - 'Quest chain location'). This will be visible on the map, and when you first discover or enter an area. The 'Quest chain location' will be either the town where you can start the quest, or the faction that quest belongs to (ex: Thieves guild, College of Winterhold, ect). A few locations are also marked with 'Locked' as you can not complete the dungeon until you have the specific quest.

This mod only includes the information for major quest that rely on one specific dungeon location. Radiant quest, bounties, misc quest, are not marked. Also, in the spirit of having as few spoilers as possible, major quest that can be found locally at a dungeon entrance are also not marked, so you can discover them naturally.

This was an issue I found annoying in my own play through, so I hope this mod can make the process of exploring Skyrim more enjoyable for you all in the future.

You can also find this mod on the Skyrim Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=9720
< >
michelle.bourgoyne Feb 21 @ 2:08pm 
I wish I had known about this mod before I started the Forbidden Legend quest line (the one about the archmage Gauldur). I got to the third of the three tombs & I couldn't open it. Frustrated, I used the caqs cheat (complete all quest stages). I didn't know it would do all the stages for every single quest! I got stuck with the achievements related to the Thieves Guild quest line. (I hate the Thieves Guild, by the way.) Now I can't load the mod that lets you take down the Thieves Guild. I would have loved to use that mod!
Thadian Jan 10 @ 10:33am 
I love this, it still saves me from ruining my game in advance from my wandering ways.

Disabling "Realistic Ragdoll Force" mod, hopefully that solves my problems!
nSpirit74 Dec 23, 2013 @ 4:37pm 
do not work with "Realistic ragdoll force" mod, crashes near mine or when mining
B1ueice12 Dec 22, 2013 @ 12:52am 
It works for me on legendary.
Yourpharaoh Dec 20, 2013 @ 12:49pm 
Same question as [R]남자친구 ... Will it be able for users of the legendary edition?
blckruc47 Oct 19, 2013 @ 5:18am 
Thanks you have helped a nosy Explorer. Great mod.
[GF] 남자친구 Oct 10, 2013 @ 8:01am 
Is this support all of quests? Which means for Legendary users
j.fiona.g Oct 9, 2013 @ 7:06am 
I was worried this'd be too intrusive but you got the balance just right. Thanks for the help.
redletterday369 Sep 18, 2013 @ 7:15pm 
THis is a nice time saver! Thanks
Ru'So Aug 25, 2013 @ 3:50pm 
For some reason, this mod keep crashing my game when i discover a new place. =(