The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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When Vampires Attack
 
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1.653 MB
Mar 19, 2015 @ 1:09pm
Oct 11, 2015 @ 1:59pm
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When Vampires Attack

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Description
A small mod that makes citizens in a village or city run indoors during a random vampire attack. This includes eclipse attacks as well.

This was born out of frustration at seeing the citizens all trying to be a hero and rushing headlong to their doom attacking master vampires. Instead, the citizens will run to safety like smart people should when faced with the horrors of the undead. NPCs who live in the attack location who own a home there will retreat to it. If the attack location has an inn, NPCs who don't live there will flee to the inn, along with any NPCs who live outdoors. If no inn is present the game picks a random interior from the surrounding area and those NPCs will flee there instead.

This should work for any NPCs added by mods as well, up to a limit of 150 in the area. After that, they're on their own. The NPCs chosen are first come, first serve by the game engine.

Guards, members of The Companions, Vigilants of Stendaar, the Dawnguard, and the player's followers/teammates will not run, they will stand and fight. Farm animals will not run either, because they're stupid. That includes your horse.

Alternate Download Locations
========================

AFK Mods[afkmods.iguanadons.net]
Skyrim Nexus[www.nexusmods.com]
TES Alliance[tesalliance.org]
Dark Creations[www.darkcreations.org]
The Assimilation Lab[www.theassimilationlab.com]

Installation Requirements
====================

Official Skyrim patch 1.9.32.0.8 or greater.
Official Dawnguard DLC.

Uninstall
=======

Unsubscribe, then remove the two files from the Data folder.

This mod has no continually updating scripts so the contamination of your save game will be minimal.

Known Issues
===========

A bad navmesh in an attack location can severely impact the ability of NPCs to clear the area. If you see any getting stuck and acting like they can't move, this is probably why. If the area is modified, you'll need to take this up with the author(s) of the mod(s) affecting the area. If the area is NOT modified (ie: totally vanilla) then please report such events so that I can pass them along to the USKP tracker to investigate.

If an attack location has more than 150 NPCs to protect, only the first 150 will fill the quest aliases. After that, any leftovers are on their own and can still be killed! 150 NPC slots is enough to protect all of Solitude running Open Cities Skyrim with 60 slots left open. That ought to be more than enough. If it's not, there's nothing more I can do. Too many aliases in a quest leads to severe degradation in performance. I had to strike a balance somewhere.

The alias fill casts a very wide net, do not be surprised if you see Khajiit from the caravans come in to seek shelter from an attack, or other NPCs who commonly live outside of a major city.

Compatibility
==========

Fully compatible with the Unofficial Dawnguard Patch.

Tested and confirmed to work with Open Cities Skyrim.

Mods for Dawnguard which edit the following scripts will not be compatible unless patched:

DLC1RadiantDisguisedVampireLordScript.psc
DLC1EclipseAttackScript.psc

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Popular Discussions View All (1)
7
Oct 21, 2015 @ 9:50pm
Troubleshooting Issues With WVA - Debug Logs
Arthmoor
< >
492 Comments
Arthmoor  [author] Aug 18 @ 5:05pm 
Heh, yes, they both work fine together.
SCTYA Aug 17 @ 2:39am 
Nevermind. Just realized you made that one too lol. I imagine your own mods would work together.
SCTYA Aug 17 @ 2:38am 
Does it work with Run for Your Lives?
PHNXFirebird Aug 9 @ 2:31am 
finally xD I actually needed something like this because just yesterday when I tried saving the city it wanted my head because through all the murder of vamps I ACCIDENTALLY killed one of the dumbasses who tried to be a hero because he looked exactly like a vampire
Sarion_ Aug 8 @ 1:00pm 
Why does this mod dosn't work for me They still try to fight the shitty vampyres and its so freaking anyoing
Timesplitter Jul 13 @ 5:33pm 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968.
Wendersnaven Jul 4 @ 5:11pm 
Checked it and it's working for me. It's very low in my load order. So far I'm only finding dead guards and vampires, and the citizens are even running from night-thief spawns in Riften.
Wendersnaven Jun 28 @ 8:24am 
Could be a load order problem P.M. Try setting these (Run For mods) lower than anything basic that effect characters, but still above major overhauls that instruct you to put them at the bottom of the load order. Also, I don't recommend "My Skyrim People Protected" as there are a lot of conflicts and some broken quests. Arthmoor's should be sufficient.

I have a fresh install on a new computer and can check it after some more playtime.
p.memer Jun 21 @ 6:37pm 
Didnt seem to work for me, Vampires attacked in solitude and everyone in sight ran right into them.
Arthmoor  [author] Jun 11 @ 8:16pm 
Bethesda doesn't block achievements for using mods on Skyrim.