Stellaris

Stellaris

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(DISCONTINUED) A_Uberdreadnought 5 Section + PowerStations Patch
   
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14.004 MB
Sep 21, 2017 @ 9:29pm
Sep 24, 2017 @ 1:49pm
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(DISCONTINUED) A_Uberdreadnought 5 Section + PowerStations Patch

Description
IMPORTANT: DUE TO 2.0 I WILL NOT BE UPDATING THIS ANY MORE. FIND THE SUCCESSOR MOD, ULTRADREADNOUGHT, HERE















IMAGES COMING SOON

CREDIT TO "Tobori" FOR TEACHING ME HOW TO ADD LOCATORS
HIS MOD
PLEASE RATE AND FAVORITE IF YOU LIKE IT
A patch of my UberDreadnought mod with 5 sections AND Power Stations compatibility. It is a little bit more powerful due to having about 7 more Large Utility Slots, but the number of guns and stats are the same. Refer to main mod for details.

//IMPORTANT
Please read IMPORTANT section on main mod for details about Power Stations Compatibility

//COMPATIBILITY//
Requires a 1080p mod to see all 5 sections. If you dont have that, you cant really use this patch.
Requires my other mod, otherwise is compatible/incompatible with everything else the base mod is compatible/incompatible with.
Requires Ship Power Stations by folk

//NOTE ABOUT UPDATES//
The main mod is the one that really needs updating, this one should work even if the version number is outdated. Expect updates to be a bit later than the other one, and the only content updates to be new sections.
Also the "A" in front of the name is to ensure that it loads after UberDreadnought and thus correctly overwrites it.

//SECTIONS//
(In format Weapons || Slots)
I know that these maybe be out of order but I don't want to change the names of each section when I add a new one.
Part 1:
  • Alpha: 4 XL, 6 L || 9 L, 2 A
  • Bravo: 3 XL, 6 H, 1 L, 1 M || 7 L, 2 A
  • Mike: 6 L, 5 T || 12 L, 3 A
  • November: 2 XL || 14 L, 1 A
    • This is to support super power draining XL-weapons from other mods (such as BreachCore)
Part 2:
  • Charlie: 12 L || 9 L, 2 A
  • Delta: 12 H || 7 L, 2 A
  • Kilo: 6 T, 8 L || 12 L, 3 A
Part 3:
  • Echo: 12 M || 9 L, 2 A
  • Foxtrot: 4 M, 6 H || 7 L, 2 A
  • Lima: 6 T, 6 M || 12 L, 3 A
Part 4:
  • Kilo: 8 L || 9 L, 2 A
  • Lima: 8 H || 7 L, 2 A
Part 5:
  • Golf: 12 S || 9 L, 2 A
  • Juliet: 3 H, 6 PD || 7 L, 2 A

//KNOWN BUGS//
  • Bravo Section doesn't display all the slots when you are on the section selection screen. Has no impact on gameplay and is a Stellaris bug that I can't fix.

//CREDITS//
  • Again, "Tobori" was a great help in making this mod.
  • folk, for his
  • Paradox devs for their game and making it easily moddable.
7 Comments
capitaine raynor Nov 11, 2017 @ 5:57am 
Where did you find the problem? Ex-SS Uber SPS ASBM
capitaine raynor Nov 7, 2017 @ 3:05am 
problem with EXoverhaull ships and station, EX desactived, all function, the patch uber EX no function certainly
capitaine raynor Nov 7, 2017 @ 2:53am 
first and 3rd frozen
capitaine raynor Nov 7, 2017 @ 2:53am 
without sps without asbm without 5 section, not function, the right column, from top to bottom, the first module EX no function, the 3rd module either, frozen, I try to remove the mod to see, and j have trouble finding the problem yes
Xahkarias  [author] Nov 5, 2017 @ 3:02pm 
It should work with adv ship behavior modules, I designed them to work together. Maybe another mod is interfering? I will check on it within 3 days though.
capitaine raynor Nov 4, 2017 @ 12:02pm 
hi !!!! not function patch power station + uberdread + patch 5, I think no compatible with adv ship behavior module , right ? I am not sure
on the vertical locations, the 2nd location is blocked, does not open, certainly a mod that hinders
theodorkw Sep 23, 2017 @ 1:02pm 
Thanks! :D