Total War: WARHAMMER

Total War: WARHAMMER

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Dismounted Reiksguard Knights
   
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Tags: mod, Units
File Size
Posted
Updated
47.936 KB
Sep 1, 2017 @ 12:34pm
Apr 28, 2018 @ 11:20am
6 Change Notes ( view )

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Dismounted Reiksguard Knights

In 2 collections by Nox
The Grand Order of the Reiksguard
6 items
Nox's Total War: Warhammer Mods
10 items
Description
With Warhammer Total War 2 only a few weeks away, I decideded it's about time to finally teach myself how to mod this game and what better way to start modding than a new unit to expand one of my favorite knightly orders - the reiksguard.

So this first mod introduces a new unit of very heavy infantry to the empire to hold the line against it's countless enemies:


Dismounted Reiksguard Knights

"Equipped with the best armour and weapons, Dismounted Reiksguard Knights form a solid line of defense against the enemies of the Empire."

Base Stats:

Ultra Unit Size: 120
HP: 8280
Armour: 120 (Shielded 35%)
Morale: 80
Speed: 31
Melee Attack: 39
Melee Defense: 45
Weapon Strength: 35 (26 normal + 9 AP)
Charge Bonus: 18

Cost: 1250
Upkeep: 325


Pros:
-Great Defense thanks to heavy plate armour and shields
-Superb moral due to their strong discipline, elite training and acompanying officer

Cons:
-Vulnerable to armour piercing weapons
-High costs as they use expensive equipment

They can be recruited at the reiksfort after building an armoury (rank 2).

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You can find all of my "Grand Order of the Reiksguard" mods in the following collection:
Grand Order of the Reiksguard
20 Comments
Alex Nov 23, 2018 @ 12:49pm 
Thank you and keep up the good work !
Nox  [author] Nov 20, 2018 @ 2:01pm 
Hey Alex, thanks and i haven't forgotten about the garrisons! It just all comes down to the little actual free time i have and that i can spend on creating mods resulting in a long list of things still to do^^ However i do write down all this stull so it won't be forgotten!
Alex Nov 19, 2018 @ 7:46am 
I know I have said this in another one of your mods, but I think it would be good if you could add a couple of these units and any other empire units you have done, to the Altdorf garrison only, great job on these mods so far though
✠Baron Von Dorf✠ (SF9912) Jul 12, 2018 @ 3:34am 
YUS thank you :D the Empire feels so lackluster without any armored foot units (gratswords dont count them alone are simply not enough)
Nox  [author] Jul 11, 2018 @ 2:39pm 
yeah it is always sad to see good mods go away. I definitely intent to keep supporting them, so they won't go anywhere :)
✠Baron Von Dorf✠ (SF9912) Jul 10, 2018 @ 9:46am 
it is beacause my favorite unit was well deleted it was called Imperial foot they are stil available in total warhammer 1 but not for the second thouh so I found it better to rely on these fellow :D and now that I see the stats they are worth the downoad
✠Baron Von Dorf✠ (SF9912) Jul 10, 2018 @ 9:44am 
oh it helps alot thanks
Nox  [author] Jul 10, 2018 @ 9:01am 
Hey Baron Von Dorf,
their base stats are as Follows:

Ultra Unit Size: 120
HP: 8280
Armour: 120 (Shielded 35%)
Morale: 80
Speed: 31
Melee Attack: 39
Melee Defense: 45
Weapon Strength: 35 (26 normal + 9 AP)
Charge Bonus: 18
Cost: 1250
Upkeep: 325

I hope that helps :)
✠Baron Von Dorf✠ (SF9912) Jul 10, 2018 @ 4:21am 
Excuse me but what are their stats ? Mainly their armour value I am just curious hehe
Nox  [author] Jan 14, 2018 @ 7:07am 
Hi vanUrsus, thanks :)
I did have another look at their size, and i wasn't able to spot a real difference. Now there might be a difference i just don't perceive so i had a look at the game files and my mod is using the same scaling parameters as the originals so they should be the same size.