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It's not a big deal, since the faction itself will take both, so your influence gain/hapiness/attraction will not be affected. Also, the mod itself should become obsolete with the Capek patch.
When using this mod, I get a second egalitarian ethic. At first I thought it was just a cosmetic duplication, but they are functioning as completely separate ethics with some pops in one and other pops in the other. Since they are labeled the same, this is only visible in the Factions window (there are two Egalitarian ethics with different percentages at the top), and only half of my egalitarian pops seem to be eligible to join factions.
Could be interesting in a Xenophobic Egalitarian empire...
Okay, thanks.
However, I'm not sure if there are no side effect. So yeah, it's at your own risk, but suprisingly, it seems to work.
Ok, so, how are you going to balance it? As I see, theres still the spiritualist ethos while you are dividing materialist into 3 parts, 2 functional ends of materialistic +rationalism. Also there is already collectivism vs individualist which fully compasses the socialism/capitalism part in everything but a subtle name change, though collectivism is much closer to stalinistic communism than socialism, which in modern days is a catchall terms which can include xenophilic/materialist/egalitarian/and peaceful ethics in different amounts while many are firmly opposed to collectivism in Stellaris terms.
Also I would recommend staying away from real world terminology, if you plan on using the socialism/capitalism axis, you might have a flamewar on your hands by people who feel their system was slighted or just underpowered.