This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Platforms: PC, Mac, Linux
Languages: English
Nov 20, 2012 @ 3:41pm
Oct 16, 2013 @ 11:46am
Recent Announcements View All (3)
Fotonica FAQ
1) What are the system requirements for FOTONICA?
Just a GFX card that supports Pixel Shaders 3.0. The game is under 100MB. <3

2) What platforms will FOTONICA be available on?
Windows, MacOS and Linux from day one!

3) How much is FOTONICA going to cost?
$9.99! But you can get it for $4.99 on our site until we release the new version. Everyone that purchased FOTONICA in the past will receive a Steam key.

4) How do you play FOTONICA? Do you just press “space” to jump?
No. FOTONICA is a one button game (any button on your keyboard will work), where you hold a button to run and release it to jump. Once you are airborne, you can determine exactly when to land by pressing a button again.

5) Can I play FOTONICA with *insert control peripheral here*?
If your peripheral can output anything that is recognized as a mouse, keyboard or joystick then yes, you can!

6) How long does it take to finish FOTONICA?
On a first try, probably more than 4 hours. You may be able to speedrun FOTONICA in less than 2 hours once you get really good at it. Of course some achievements will be very hard to get and will require lots of practice and skill. This is an arcade game, the old school kind where you get better and better at it and compete for scores -- if you're into online rankings, you will be hooked for a loooong while.

7) Are there forks in the levels?
Yes, every level can be played through many different paths. The beauty of advanced play is discovering the fastest, most convenient path.

8) Will Fotonica have Online Multiplayer?
You will be able to compete with others via the online rankings for scores, and FOTONICA currently offers local, two-player split-screen races over four different courses. We would consider online multiplayer races for a sequel, of course!

9) Will I be able to play my music while playing FOTONICA?
Yo dawg, we are adding an option to turn off music and SFX selectively so you will be able to play your music while playing FOTONICA.

10) FOTONICA is too psychedelic! Is there a “non-seizure” mode?
Yes there is! Go to the options and set QUALITY to FLAT, this is what it looks like: VIDEO

11) What is the goal? What are the pink dots?
FOTONICA has two main modes: "Arcade", where the goal is to reach the end of a level while collecting the highest amount of pink dots and retaining the gold mode as long as possible, and "Endless", where the goal is to survive as long as you can.

12) What is Gold mode?
When you break the sound barrier in FOTONICA your perception of the world changes dramatically and so does your score.

13) But the speed of sound is 343m/s and the gold mode kicks in at 60m/s!
That's the speed of sound through thin air, but FOTONICA does not take place in air.

14) Will you introduce a map editor?
We are not currently planning to make a map editor for FOTONICA, but we are looking into adding some modding tools!

15) Is the FOTONICA Soundtrack available?
Yes it is! You can get it for less than two dollars over at BANDCAMP [].

16) Who wrote the music in FOTONICA?
The menu track and the endless track are by the insanely talented Michael Manning[], while the five levels were written by the amazing Nicolò Sala, sound artist for many Santa Ragione projects. You can check out the full soundtrack over at BANDCAMP [].

17) Are the controls tight?
Extremely! Just have a look at the tricks people are pulling off! YouTube On top of that, we are adding an option to manage the distance between the player position in the game world and the camera, so you will be able to better fine-tune the controls to your playing style.

18) Where are vaults, turns, wall running, music generated levels and all these ideas I have?
Keep the suggestions coming! We love to hear what you would like in FOTONICA. Keep in mind that these are major changes to the gameplay so it's something we will experiment with in case we work on a sequel.

19) What will the two remaining levels be inspired by?
We haven't announced anything yet but we will in the next few weeks! Expect something space-related and something tied with our other games.

20) Who will write the music for the new levels?
We haven't announced it yet but you will be surprised! Keep an eye on this page.

21) The arm movements looks too slow!
We will toy around with faster hand movements but we really like this impression of gliding through a fluid that the hands currently give. Also, you can turn off the hands animations in the menu!

22) This game looks like Mirror's Edge, Canabalt, and Rez!
We <3 those games! We like the immediacy of Canabalt and its speed, the beautiful acrobatics and the sense of vertigo of Mirror's Edge, and the vector graphics and arcade gameplay of Rez!

23) Will you add Oculus Rift support?
We got a dev kit and are experimenting with it ;) no promises, but if it works well we will!

24) Are you porting FOTONICA to the Vectrex?
We'd love to! We are officially hiring Vectrex programmers.

25) What can I do to help FOTONICA get on Steam?
It's coming! The game has officially been greenlit!

That's all for now, if you have any more questions please let us know in the comments!

Try the Demo!
Release date: October 2014
FOTONICA is a first person game about jumping, sense of speed and discovery.
The key is timing, the goal is exploring and traveling flawlessly through the environment. The setting is an abstract - mainly duotone - outlined world, with a look referring to the geometrical abstractions from the 50s and the 3D low-poly gaming era.

  • 5 Levels to Explore + an Endless Procedurally Generated Level.
  • Accessible One Button Interface
  • Compatible with Every Peripheral
  • Two Players Split-Screen Mode
  • 10 Achievements to Unlock + Game Stats.
  • Cross Platform Online Rankings.
  • Seven High Quality Audio Tracks.
  • Available for PC, MAC and LINUX!


(we'll try to send every current fotonica owner a steam key for the game)


If we can manage to get Fotonica to steam we will add the following content to the game:
  • 2 Completely New Levels! with new awesome electornica music and new scenery!
  • 2 New Endless levels with different aesthetics and music and play styles
  • 2 Difficulty settings to let you play an even faster version of Fotonica
  • 4 new 2-player levels
  • 10 New Achievements!
  • New options to customize your soundtrack, the position of the camera and more.

10/10 “this one button game has a lot more mileage than you might expect”
Nathan Meunier,

8/10 “...Usain Bolt trapped in a feverish Tron daydream”
Kristan Reed,

“the best way to kill time while waiting for your goat to arrive”

“a veritable black hole to lose yourself in”
Emerson Rosenthal,

“a game about running really fast”
Michael Rose,

“"pure gaming bliss"”
Ian Fisher,

“It’s a remarkable game, and unlike anything else I’ve played”
John Walker,

“You're taking a leap of faith with each jump and might find yourself holding your breath as you soar through the digital ether”
Evan Narcisse,
Popular Discussions View All (7)
Aug 28 @ 7:49am
Never ending AMA! Ask us anything!
Santa Ragione
Aug 28 @ 7:01am
Changed from "Fotonica" to "Fotonica (Pre-order)"
Matt ♠ #BOIR
Sep 11 @ 7:29pm
previous owners get steam keys?
< >
GreatWhiteBeast Sep 9 @ 4:21pm 
Jesus christ. I hope it is better than the downloadable for, because otherwise I am going to be sooo angry. I bought this game last year.
Santa Ragione  [author] Sep 9 @ 11:25am 
Very soon! Sorry for the wait! We are going to announce the precise release date in a couple of weeks, but it's coming this October!
zombiegumball69 Sep 4 @ 9:08pm 
Summers pretty much over. What are your guys plans?
GreatWhiteBeast Aug 28 @ 5:17pm 
Sweet. I have been waiting. I bought 2 copies. I love the game don't get me wrong. I have just been waiting.
Santa Ragione  [author] Aug 28 @ 7:16am 
It's almost done! Less than 2 months!
GreatWhiteBeast Aug 7 @ 8:47am 
I bought this game last year, and it was supposed to be soon then. What happend?
JagonPenetrator2000+ Jul 3 @ 1:44am 
My bad ^^. I don't know why but i clearly saw your game like a first person rythm game where the jumps were coordinate with music. Anyway i tried it and it's a fun game. Waiting for steam release
Santa Ragione  [author] Jul 2 @ 12:18pm 
What we have right now is the standard option to deactivate music and leave sound effects on, so you can technically listen to anything while playing the game, but you can't directly control the soundtrack or associate tracks with levels.
JagonPenetrator2000+ Jul 1 @ 2:03pm 
"New options to customize your soundtrack, the position of the camera and more."
So if i'm not wrong, we will have the possibility to play our own music?
Santa Ragione  [author] Jun 17 @ 2:52pm 
Sorry people :( very soon! We are running a couple of months late. Certainly before the end of summer!