This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

No Heroes
Platforms: PC, Mac, Linux
Languages: English, Portuguese
Players: Multi-player
Oct 13, 2012 @ 3:52pm
May 16 @ 7:34am
Recent Announcements View All (65)
Latest development updates
New IK system, Vault and Climb Mechanics Simple Demonstration
Release date: 2015
Be thrown into a battle where opponents fight to survive until only one remains in Battle Royale.
Communicate and plan as a small team to capture/defend objectives in a tense atmosphere, and a large dynamic interactive and destructible environment in Invasion.
Fight as a larger team to capture objective points spread out across a region in Conquer.

Key Features
  • Interactive and Destructible Environment
    Interact with the environment as you would expect it would interact, being able to open/close doors and windows, as well as break through them, turn on/off the lights on the streets and buildings or simply bring down the electricity of the whole region and much more.
    Make your own paths in the environment by destroying it to your advantage, being able to destroy walls, environment objects and bring whole buildings down.

  • Player Mobility
    Move freely through the environment, being able to vault over obstacles, climb over walls, roll from a fall and more, allowing for a smoother vertical gameplay, and fast chases.
    Perform powerful takedowns to take out the enemy when up close.

  • Physics
    Every projectile is affected by physics and takes its time to reach the target, making the gun-play as realistic as possible.

  • Customization and Progression System
    Customize your weapons from sights and silencers to stocks and camouflages, allowing for thousands of different combinations for most of the weapons.
    Customize your weapon before battle or change most of the weapons attachments while in battle with attachments you find.
    Also customize your character by choosing various equipment and gear for various parts of your character.
    Unlock each item though an unlock tree, where more than one item is available to be allowed at every time for each weapon and player item. Each item will also require a different unlocking type value and amount.

  • Dynamic Weather and Day/Night Cycle
    Immerse yourself in a fully dynamic environment where the weather and time of day change the atmosphere and the way you approach your objective.

  • Immersive Experience
    Feel a realistic and tense combat gameplay experience. Feel and control the recoil of your weapons after each bullet you fire.
    Minimalistic HUD where the usual HUD elements are implemented right into the game experience.

  • Game Modes
    Battle Royale
    Team Deathmatch and Deathmatch

No Heroes will be available through Steam's Early Access when the game's main vision and features are complete, and works as expected.
No Heroes is expected to be released through Early Access in 2015.

No Heroes is a Free-To-Play Multiplayer First Person Shooter. It features NO micro-transactions, and offers a way for you to support the development by purchasing a cheap Supporter Account where you gain access to be able to unlock extra exclusive Skins for each Weapon, Gear for your character, Avatar images and more.
I'm open for more suggestions for the Supporter Account features, but none of what will be offered through this account will give advantage to the player over the others.

No Heroes was created and is being developed by @Tiago11F

Follow the development of No Heroes through:
Popular Discussions View All (79)
1 hour ago
PINNED: Supporter Account Q&A
Nov 21 @ 9:31am
PINNED: Post feedback and share ideas to improve the game!
Drunken Lizard Games
13 hours ago
PINNED: Weapon and Map Ideas
< >
Now this has potential.
『azkye』 ツ Nov 30 @ 2:48pm 
Stopped following a while ago but back then there were 3 people making it? what happened to the other two?
Whistletone Nov 29 @ 6:14pm 
honestly that was more of a joke post then anything but yeah, that makes sense, thanks
TiagoF11  [author] Nov 29 @ 2:07pm 
@ChrisT I haven't decided yet, but it's not going to be expensive. I'll reveal it closer to release
ChrisT Nov 29 @ 6:31am 
@TiagoF11 How much will the supporter account cost?
TiagoF11  [author] Nov 29 @ 5:01am 
@Whistletone micro-transactions mean a lot of small items or currency that are each sold seperatly or unlocked for a "small" fee. I don't want any of that since i'm not a fan of that system, especially when it's done terribly. I'm making the game free-to-play, but many people sent me messages and posting about how they wanted to support the game by buying it or donating, so i decided to create a supporter account for those of you that want to support the development like that. I didn't want to just offer a way to buy it and get "nothing" in return, so i decided it would be better to include a few exclusive cosmetic things for those. Keep in mind that it's just a few amount of cosmetic items, and everyone (paid or not) will have plenty of cosmetics to unlock. Let me know if you have any more questions about the account.
Whistletone Nov 28 @ 11:25am 
wait a minute i just noticed something
"It features NO micro-transactions"
right before it says
"purchasing a cheap Supporter Account where you gain access to be able to unlock extra exclusive Skins for each Weapon, Gear for your character, Avatar images and more."
is that not a microtransaction?
PuertoRicanSpaceSloth Nov 20 @ 11:30pm 
2015? Hahahahaha
KarsTheKiller Nov 18 @ 5:20am 
█░░█░█░▀▀█▀▀░█▀█ ░ █▀█
█░░█░█░░░█░░░█▀▄ ░█▀▀█
▀▀▀▀░▀▀▀░▀░░░▀░ ▀░▀░░▀
░█▀▀ ░█▀█ ░█ ░█▀▀
░█▀▀ ░█▀▀ ░█ ░█
░▀▀▀ ░▀ ░░░▀ ░▀▀▀
▓▓▓▓▓█░░░░ Valve ░░░█
▓▓▓▓▓█░░░ Add This ░░█
▓▓▓▓▓█░░░ Please! ░░░█
▓▓▓▓▓█░░░ And give░░█
▓▓▓▓▓█░░░░me one░░█
KarsTheKiller Nov 18 @ 5:19am 
when is it coming out i cant wait!!!!