4
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reviewed
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Recent reviews by Doctor_Labcoat

Showing 1-4 of 4 entries
1 person found this review helpful
4.7 hrs on record (3.3 hrs at review time)
Super fun game. The game utilizes music and rhythm in very creative ways. Although I don't consider it an orthodox rhythm game, it definitely scratched my rhythm game itch. The game is short, but the replayability is stellar due to the many hidden achievements, high scores, and hidden collectibles to get within levels. The game was littered with game design choices intended to teach a player how to play the game without wasting any of your time. After beating the game, you will feel like both a master and a beginner. It's a hard feeling to describe, but you'll understand after playing. A good way to describe this game is it takes all of the best elements of the 3D Sonic The Hedgehog games and wraps it up into a couple hours of amazing music and fun gameplay.
Posted January 26, 2022.
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1 person found this review helpful
129.9 hrs on record (122.3 hrs at review time)
Good game. Zetterburn sucks. Elliana also sucks.
Posted October 2, 2020.
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1 person found this review helpful
456.3 hrs on record (204.6 hrs at review time)
Very polished and a great successor to Harvest Moon and other farming/life simulator games.
This game is one of my favorites, for sure.
Highly recommended for anyone who wants to get a new game that they will put many hours into, especially if they are on a budget.
Posted February 15, 2020. Last edited April 5, 2021.
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4 people found this review helpful
3.9 hrs on record (3.9 hrs at review time)
Early Access Review
Roof Rage is a different kind of platform fighter, thus it already is bringing something new to the genre: diversity. So many games try to copy the big, brand-name games like Super Smash Bros, yet end up just making a fool of this community of fighting games. Roof Rage, and its developer, Early Melon, take a different, more confident approach. The very first thing that platform fighter veterans will notice about this game is the stage to character size ratio. In Super Smash Bros, the characters are about one sixth or seventh the competitive map sizes, but the characters in Roof Rage are about one twelfth or maybe even thirteenth of the stage size. The point being that the characters are small, and that this is a very interesting and different idea to implement. I personally like this change. The game plays very nicely for an Early Access game, so that is a plus of course. The game overall, due to it being hot off the presses, is a little buggy here and there, but is most certainly playable. I think that this game will keep growing and will eventually blossom and, given some time, will become a classic.
Posted June 9, 2018.
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Showing 1-4 of 4 entries