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2 people found this review helpful
1 person found this review funny
0.0 hrs on record
Perks to having this soundtrack while playing Terraria:
+ All songs last 2 minutes or longer other than the Prelude, as compared to with the Party Girl's music option, where they last less than 2 minutes and abruptly cut out.
+ Pitch the music box and turn on repeat to play your favorite tune while killing a boss or exploring an area.
+ Provides a much different feel to the game.

Perks to having this soundtrack in general:
+ Show your support for Terraria: Otherworld (RIP).
+ Grow addicted to the music like I did.

Favorite Tunes (with music box themes for Terraria):
#1 - Below The Surface (Otherworldly Underground Theme)
#2 - Postlude - Credits (Otherworldly Hallowed Theme)
#3 - Every Adventure Has A Beginning (Otherworldly Overworld Theme)

10/10 would listen to again and again.
Posted May 15, 2021.
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1 person found this review helpful
27.3 hrs on record (16.6 hrs at review time)
Early Access Review
A very good game with high potential in my eyes. There are a few frustrating things that I'm going to list in a second, but after you get over that, it's a great game to just relax on (besides all the survivor raids).

- After a while of playing the game, it's like the wind mechanic doesn't work for boats (only noticed this for boats that aren't my own b/c I have an anchored base). Saving and reloading fixes this issue though.
- After a bit longer playing the game (1+ hours), the music and all sound gets cut out. I usually have to restart the entire game to fix this.
- My survivors tend to dive through the floors to try to get floating objects from sea (keep in mind that I'm using a giant anchored base). If there was a way to possible make it so that the survivors take the shortest route possible, or at least make a personality that does that for them ("Coordinator" maybe?), that would be great. Just please stop them from phasing through my rafts.
- I don't know if this was intended, but on the note of phasing through things, my survivors also swim through rafts and islands to get floating items in the sea. It'd make it a bit more difficult and logical if this weren't the case. Sharks also seem to hit islands and just sink, so maybe make it so that they can swim around islands to start gnawing at the boats.
- If you decide to keep the "unstick this survivor" button, please make it so that you can't unstick survivors that are unconscious, swimming, drowning, or in danger. It's basically an easy "get out of trouble" button.

That's all I had in mind. I understand that this game is in Early Alpha, so you can get to fixing these when you can if you want to. Thanks for listening.
Posted October 13, 2019. Last edited October 13, 2019.
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