2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 17.6 hrs on record (0.7 hrs at review time)
Posted: May 11, 2014 @ 11:16pm

So i loved playing RO1 and had many toon of decent level, so like everybody else when i heard that Gravity Inc. was doing a sequel to RO1 i was be on happy, once finally relesesed my happiness along with my brother and my father (who also played RO1 regurly) was in complete dissapointment. we all have good comps that should have no problem running a game with this kind of graphic, but alas we got nothing but lag spikes and errors loading the game. the graphics we very shotty parts of the screen wouldnt load properly, aslo when my toons would run up hills my toon would shrink as if the areas wasn't built big enough.

Now onto the gameplay itself. Firstly the idea of a novice class (which made RO1 original) was missing from the game, and was replaced (like everybody said) and very poor imitation of WOW which started you off already one of five classes taking away an already enjoyable start of the game, and as if to and salt to the wound the classes weren't even built enjoyable every class started of with generic MMORPG skill set, plus like im sure everyone will agree warriors (swordsmen) should able to carry every weapon except for wizardy items (wands, staff etc...) the last thing im gonna mention is the NPC voicing... the historian at the beginning of the game sounds like a 60-70 year old woman despit being more closer to 18-30ish in looks and a man who is more of the same age, and also not big in size sound like a big man..... over all this game reeks with poor quality work, and a lack of understanding on how a MMORPg should be
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