11
Products
reviewed
286
Products
in account

Recent reviews by roachisserie chicken

< 1  2 >
Showing 1-10 of 11 entries
No one has rated this review as helpful yet
0.8 hrs on record
team17 should re-release the original W4M and W3D on steam, i'd buy it again in a heartbeat, if only for the nostalgia.
Posted February 12.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
0.7 hrs on record (0.4 hrs at review time)
Capcom PLEASE add an offline mode to this game, the tutorial shows that its possible.

Also I couldn't get an actual game because Re:Verse insisted that there was something wrong with my internet connection even though there isn't because I'm connected to Steam perfectly fine.
Posted April 8, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
6.6 hrs on record (1.8 hrs at review time)
Played up to the pipe that leads to power up, game teleported me to the beginning without a transition and without my hev suit or my weapons/ammo. Gave myself the stuff back and progressed.
Garg wouldn't stop trying to burn two invulnerable HECU grunts, so wouldn't follow me to its scripted death. Tram wouldn't move, so I noclipped through the tram elevator and progressed.
Played as far as the rocket launch in on a rail, then an elevator randomly teleported me to a tunnel with a tram in it that led to a dead end, with you guessed it, no HEV suit, weapons, or ammo.
Loaded a quick-save, then all transitions broke. The scientist tried unlocking the door to the rocket launch room, but the door remained locked, said ♥♥♥♥ it and noclipped through the blast doors, and the map wouldn't transition, so its at that point I gave up.

I still recommend it though because it fully restores a lot of content from hl1's betas and alphas, didn't see any alien slaves except for the beginning interestingly, but I look forward to a full release of this mod with bugs like this fixed.
Posted July 11, 2020.
Was this review helpful? Yes No Funny Award
6 people found this review helpful
2 people found this review funny
1.1 hrs on record
Early Access Review
Being someone who purchased this early access game almost as soon as it came out -- as I had had it on my wishilst for a few weeks prior to its release...
I think for what it is, Murderwave is a pretty good run n' gun, for early access, however it's pretty shallow and monotonous, and once you unlock and use the game crasher there's no reason to go back and replay it except maybe the 2 or 3 achievements you haven't already unlocked by time you deliberately crash your game.

It reminds me a lot of the Boxhead series of flash games, the top down shooters with no story at all where you're a character with a gun, there are plenty of other characters after you and you kill them to unlock guns, levels, and upgrades with which you kill more characters.
But this praise is also where the problem lies, since it makes Murderwave a one-and-done game. I'd personally recommend the game, but only once.
Posted August 10, 2019.
Was this review helpful? Yes No Funny Award
6 people found this review helpful
2.8 hrs on record (1.7 hrs at review time)
I originally had troubles launching the game, but a quick Google search fixed that for Windows 10.

It's still the same old Worms World Party that I loved so much from the PS1. Excellent purchase, especially for so cheap in the Summer Sale.
Posted June 29, 2019.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
6.7 hrs on record
I really want to recommend this mod, but can't. I'm a seasoned HL1 and HL2 player, I can beat Half-Life 1, Black Mesa, Half-Life 2, and the episodes, all on hard difficulty.

I'm fully aware that Entropy:Zero requires a HL veteran to battle muscle memory and take cover, else be completely slaughtered by the large number of bullets heading your way. But I find that hard to do when majority of the time, your cover is made of wood, breakable wood, wood that breaks within seconds of you taking cover behind it.

I had to unashamedly put the game on easy mode, and even then, a single bullet from a SMG put me from 71 HP to 13 HP, and it drained all of my 34% suit armour. I like a difficult challenge, but this is borderline unplayable.

I love that you play as a cop who is capable of some quick 1 liners and dry observations of whatever situation he finds himself in, I love the story - or what was told of it before I quit the game at the third or fourth map of the game - but I genuinely cannot like the game if the only way I'm going to experience the story is with God mode or constantly spawning medkits in.

It's not fun when on the third map of the game, manhacks become completely useless as they are ripped to shreds within seconds of being deployed. It's not fun when I can't even get to the section of the game where I'm allowed to use a shotgun or even the AR2. It's. Not. Fun.

If the game's difficulty is decreased to the point where I can play it without dying in less than 5 seconds, wooden cover or not, or if the maps are modified to include cover that doesn't immediately break the moment a rebel woman screams It's a raid! then I'll change my review, I cannot stress enough that I want to love this mod, but I can't.

UPDATE - 11/10/17: I went back to the game after a day or so, thinking that if I have a clear head, I'd be able to get through it, short and to the point. No. I had to spawn in countless medkits and suit batteries to even stand a chance, and this was with the usage of the wooden covers which kept breaking mere seconds after I take cover.

I have never been more interested by the concept of a game/mod, and then more tempted to just put it down and call it a day after about 10 minutes of gametime. Something is seriously wrong here, and I've been told it only gets worse from hereon out.


UPDATE #2 - 11/10/17: As I posted in a comment, I passed the section by cheating. However I'm changing my review to recommended, as I had little to no trouble after this, even the Stalker section - which I've seen many bad reviews on this mod based on that one section -
wasn't too difficult.

I really enjoyed the story, and I loved the fight at the end along with the ending cutscene, it's great ♥♥♥♥.
Posted October 10, 2017. Last edited October 11, 2017.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
2 people found this review funny
26.1 hrs on record (9.0 hrs at review time)
Early Access Review
0/10 doesn't run on the source engine.
You could've called this game Sword with Source

*Giggle*

In all seriousness, without going too far into detail on the gadgets, weapons, and such (There are plenty of guides you can access for that). This game is good, damn good. It's an early access alpha and for me it really shows. The game controls well enough, and the physics is alright, but the A.I is all things considered pretty shabby.
I thought it was quite neat at first that the A.I do actually notice unattended weapons, as well as blood stains, and the sudden lack of other guards in that area.

Though at times, their ability to actually see and hear can fluctuate wildly. Even when not on a "cautious" state, some of these guys can still see across the map and identify you as a threat almost immediately, especially noticable with the Harbour stage.
Same with the hearing, at times I can fire off a loud ass gun, and only about 3 people on the map will hear it. Other times you can break a window and everyone on the map is immediately alerted to your exact position even if you've moved from the spot where you broke the window.

Ninja mode I don't recommend, at all. I understand and am aware that it's a very hard mode and was intentionally designed that way, but the issue here is no ability to lure enemies with sound, as they'd immediately turn cautious, ending your game. Even if it was a inconspicuous sound, such as a physical object making contact with a wall.

All in all, I recommend it however. Especially considering the up and coming workshop community, the recently released level editor is being put to some amazing use by the community, and I think you should check it out.
Posted September 29, 2017. Last edited October 2, 2017.
Was this review helpful? Yes No Funny Award
43 people found this review helpful
4 people found this review funny
0.3 hrs on record
I bought this game with high hopes from looking at the screenshots and videos. It was exactly as advertised, a quick and easy platform-game maker.

Its very easy to pick up and use, but I was slightly put-off by the fact that Platfinity has no ability to load custom scripts at all, you cannot create your own obstacles aside from editing the graphics, and that's a bit of an issue for me.

Overall. It's good if you want to make a decent retro-looking platformer in only a week or so, but for someone like me, I wouldn't recommend it.
Posted October 20, 2016.
Was this review helpful? Yes No Funny Award
9 people found this review helpful
8 people found this review funny
72.9 hrs on record (34.2 hrs at review time)
If Michael Bay ever made a game...

The only game (That I know of) which allows you to dual wield grenade launchers and have a rocket launcher as an additional weapon.

(There's also a modding tool with GUI so you can mod the game your own way. I personally added a lot more fire to the game.)
Posted June 23, 2016.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
34.5 hrs on record (16.1 hrs at review time)
The forerunner of Call of Duty Zombies. Only much MUCH better.
Posted June 21, 2015.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 11 entries