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❤️ Friendly Guy ❤️
🔥🔥 We can be friends for future games 🔥🔥
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✨✨ Stay safe & take care✨✨
✅✅✅+REP Nice profile ✅✅✅
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In a perfect world demos in competitive don't have to worry about scouts/soldiers/whatevers rushing/bombing since there are hitscan classes in the combo to deal with those, so they can focus exclusively on hitting damage. In pubs the demo is usually alone so he would have to set up safety stickies or spam to keep enemies away.
1. When the loose cannon was added to the game, some demos started running it because it complements stickies very well: the cannon pushes enemies away into optimal sticky range. Once it was changed to double donk cannon, it served the same purpose but with the additional ability to deal extra damage at a certain range. Not every demo switched but it did start to see much more use.
2. When the booties were buffed to increase movement speed, a lot of demos gave up their pipes because the extra health and speed honestly outweighed the need for pipes. Stickies are just that good, and once someone gets really good with them they don't need pipes. Many players considered the booties a direct upgrade despite being a passive item.
Okay, it looks like you're implying that stickies take less skill than pipes which is true to a certain extent, but I wouldn't say all the time. Stickies definitely take skill when the players you're facing have good movement. You have to predict even more than you do with pipes to hit them, or use your stickies to force them into your pipes. When you use them together you can corral people and deal a lot of damage.
Stickies are really easy to use against players with bad movement, which is probably where you're getting this idea that stickies take no skill from.
It depends on the range, a sticky demo will probably win at long range, while a pipe demo will probably win at close range. Demos usually don't need to 1v1 though so stickies are probably better at dealing damage to clean up on in most situations.
If you thought it was easy/boring to use stickies against a scout, then they are probably not that good. Good scouts will shoot the stickies and should be able to dodge most of the projectiles a demo tries to lob at them. Hitscan is just so much more reliable.
While it's true that a profile will have more experience added over time, you can't discount the proof that the player has played at a certain level. You can see by the records for each season what the general skill level was for the team (and hopefully that player).
I'm not sure what you mean by the last comment, are you saying HL demo is played more lazily?
Pipes may do damage "instantly," but they also have to be directs. The sticky launcher has more ammo and has the potential to do more than pipes too, hence why it is used as the demo's primary weapon in both HL and 6s. Stickies are much more versatile than pipes.
If you think pipes are consistent you haven't played demo against really good scouts.
You can't fake ESEA matches on your profile, so it does prove something.
Also, if you don't even get how demo works in HL, then of course I'm going to think you don't get how the other classes work considering how important demo is in highlander. I've also played both formats in league settings for multiple seasons on multiple classes, so I'm pretty sure I understand how every class works.
Fair point about the 6s v HL thing, although I do think most 6s players are more knowledgeable than the average HL player since they can play more than one or two classes proficiently.
ignore my esea profile please, 6s is totally irrelevant to my skill level, hail HL
Again, why would I ever bomb as a demo without at least an overheal? And pipes are definitely more important than stickies, is that right?
I wonder what the demo does in HL then? Demoknight with pipes? Or use stickies to do damage to the enemy team?
Demo is a huge part of the combo due to the amount of damage he can put out, that's why the med will tank him and the heavy's job is to protect them both...
I don't think you understand how the other classes work, even from a HL player's perspective, but I guess I shouldn't expect much from a "gold spy main."
tfw you die to a demo AS A SCOUT even when you have a vacc medic with blast resist
im sorry im not good i apologize for my ego please forgive me, im just a spy main
oh wait LOLHL
demos also get tanked and are protected by a heavy in every level in HL
And that's literally the demo's job in highlander, damage output
spy mains.....
very prestigious
hard to believe you can't deal with "sticky spam" if you got to that level haha
guess it's a free league so w/e