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기록상 3.1시간
A fun, short way to enjoy an afternoon.
- The map is great. It's real time with the world and if you zoom in far enough you'll actually see buildings and even hear the whistling of the mob enemies. Only gripe was the forks in the tracks not showing on the map making longer distance travel somewhat annoying if you are unsure if you have to stop your train to fix the direction, as well as getting out to changing it which can also be a small inconvenience if you stop too late and have to reverse to get back on track.
- The fights with Charles were pretty fun. The dreary build up of train horns in the distance as well as being able to spot his glowing red body was great for ambiance. When he finally engages in a fight, he goes FAST. Definitely startling. I liked the gameplay of swapping between weapons during their cooldown period, which felt like it made the fights much easier, but it might have been because I maxed everything out pretty quickly.
- The train progression felt kinda quick considering how few times you have to fight Charles in the earlier stages (or maybe I just got lucky). The first time I encountered Charles I was already about half-way done with upgrading my train, but I still got my ass kicked a little bit. Once I got more upgrades and all the weapons, Charles showing up felt more like a fun inconvenience rather than something I needed to dread.
- The "stealth" sections with the Mob were alright, felt weird to not have crouching with stealth sections in games, as well as it feeling very "get caught and lose," but the death setback isn't too much. The peaking mechanic didn't really feel like it did much and towards the later sections I basically just sprinted and dodged their bullets as much as I could.
- There's only one section I did not like and it was the 8-pages Slender section side quest where you're being chased 100% of the time by a ghost who statics your screen, has horror audio playing, and is constantly on a bee-line towards your position, giving you little actual time to either relax or even find the pages. On a first run through I was able to easily find about 5-6, but then struggled to find the last ones between being caught by the ghost, disorienting me, and having to constantly run from the ghost making it difficult to gain bearing and know where I've been before.

I had a fun time with this game. Although short, it was a great concept and I hope that the developer is able to scrounge together a team and create a more ambitious sequel with larger map, more quests, even more train bosses potentially.
2022년 12월 9일에 게시되었습니다.
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