5
Products
reviewed
468
Products
in account

Recent reviews by BanditBat

Showing 1-5 of 5 entries
1 person found this review helpful
13.5 hrs on record
Bland, low effort rubbish. It's as if the story writing and world building were handled by finance executives who are allergic to creativity. Engine is alright I guess, TES: VI might be worth a buy on sale in a few decades if I'm still alive.
Posted January 3.
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5 people found this review helpful
9.0 hrs on record (7.6 hrs at review time)
Early Access Review
ShapeLab fills, in my opinion, an incredibly undervalued medium for 3D sculpting. The level of intuitive control and object depth perception provides serious benefit for creating 3D objects, especially for 3D printing. It's a very intuitive and powerful software for what it is, but there were a few issues that impacted my workflow. For one, I was not able to find a way to translate objects via exact coordinates or degrees of rotation, nor did there appear to be a way to move an object to scene origin. Additionally, there does not appear to be a way to rotate or translate an object on a single axis. The only way appears to be to grip an object with the controller and manually adjust, which can be imprecise to say the least.

Information/documentation online seems sparse. I was able to find an official website, but it seemed to just provide surface level information on the features available, rather than providing anything deeper. Aside from a dedicated knowledge-base or wiki, I feel like some sort of Reddit or Discord community would be an immense benefit since I find myself fruitlessly searching online for information that seems to not be available. This could also open up more clear discussion/communication between the developers and end users, which can be a boon for developing in a direction that benefits users and the community in general. The only avenue I've found thus far is email, which I find less than ideal since it lacks the open discussion such as the methods above.

Lastly, it doesn't seem like there's any sort of public roadmap for where the development of this software is planned to go - anything that is available is unfortunately a bit outdated. For example, in the Early Access panel on this store page, the "First Final Release" is slated for "late 2021". This doesn't exactly give the confidence I need to seriously implement this software into my workflow, especially as other options become more available.

That being said, for the current price tag of $19.99, I would definitely say the value of this software is much higher than the current cost. I believe it has some serious potential, and while the developer updates on Steam are certainly appreciated, I would like to see some more clear communication from the developers to build enough confidence to use this software in my workflow. Community support for software can be incredibly useful in building wider adoption, and I think it would be a boon to ShapeLab's success.
Posted March 22, 2022.
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No one has rated this review as helpful yet
187.9 hrs on record (32.8 hrs at review time)
henlo
Posted December 11, 2019.
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No one has rated this review as helpful yet
410.1 hrs on record (254.4 hrs at review time)
Early Access Review
T͏̸̮̰̜̭̗̠̥̯͔͖ͅͅH҉̤̞̤͈͕̠̗̦̻̺̜͝͡É͍͇̖̲̙͕͇̟̱̺̙̟̲̣̻ ̀͜F̵͓̹͔́A̷͢͡C̲T҉̢͍͇̭̪͖̝̰̭̜͉̟̯́OR̷̝̀͝Ý̨̳͔̩̟͉͍͙̣̼͇̹͡ ̻̭̰͈̩̼̳̟̥̪̝̣͔MU̴҉̶S̵̷̨Ṭ̛͙͔͕̰͓̘͍̜̺̠͉ ͏G̷R̮̟̜̳̘̼͍͡O̤͙̠͇̦̝̭̹͙̬͇W̖̤̺͖
Posted November 29, 2019. Last edited November 13, 2020.
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No one has rated this review as helpful yet
1.1 hrs on record
Early Access Review
Very charming little game! Obviously very bare bones currently, but I'm excited to see where this goes :)
For the current price, I'd definitely say it's worth it.
Posted June 28, 2019.
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Showing 1-5 of 5 entries