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5 people found this review helpful
3.5 hrs on record (1.4 hrs at review time)
Full disclosure; I am close friends with the developer and did some beta testing of the game for them. I did, however, buy the game and will try to keep my review as unbiased as possible.

Exo-Leviathan is a short, fairly simple space-based horror game about collect dragon scales in an asteroid belt.

The rather simple premise (as far as I can tell) is that you're a Cadet working for an unnamed corporation that intends to study(?) the scales of dragons, and so are tasked with filling six carapace boxes. The story is pretty thin here, with the only dialogue being an opening text crawl that contains some world building, followed by objectives being fed to you through a pair of screens on your ship.
There is no voice work to speak of.

The general game play loop consists of collecting the carapaces, which occasionally gets broken up by a couple of other events that are tied to the narrative. While collecting carapaces, you'll also have to manage your oxygen levels when you're out on your space walks, and keep an eye out for a sort of 'dragon alarm' that will require you to power off your ship or become another victim. Ultimately ending in - for me - a satisfying way.

The carapace detector around your crosshair, which appears as arrows pointing you in the right direction, can be a little finnicky, especially on smaller asteroids, and can sometimes feel like trying to lead a cat on a leash. Thankfully, a beeping noise can also be heard to help you find them, which speeds up the closer you get to one.

There isn't much meat here. You do the objectives and finish the game. There are no collectables or much of a reason to explore the asteroid belt. There is, however, an alternate*ending!

It's simple. It's pretty. It sounds decent.
8/10, worth the reasonable price tag.

Watch out for the wings...

...and the green light*.
Posted July 31, 2023. Last edited August 1, 2023.
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0.4 hrs on record
A short and cute Where's Wally/Waldo-esk game where you're tasked with finding and clicking on 106 cats in a black and drawing of Paris, filling them in with colour. There's only one "level" and little to no replay value - unless you come back after a long break, but it's bite-sized enjoyment and simple enough for a child.

My only gripe is that when the cats are coloured in, the space around the cat also gets a splash of colour which can partially block any other cats around them that aren't filled in. But that is a very minor gripe!
Zooming is also inverted by default, meaning scrolling your mouse wheel back causes the camera to zoom in, and forward to zoom out. This can be changed, however.
And it'd be nice if you could hide the UI once you'd found all of the cats, for screenshot and computer wallpaper purposes.
Posted December 29, 2022.
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