30 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 1.7 hrs on record
Posted: Jan 14, 2016 @ 1:32pm
Updated: Jan 14, 2016 @ 1:34pm
Product refunded

This game has a really cool concept with a really neat story to it. I just wish I could see more of the story to tell you about. The idea here is that you're a crew of astronauts on their way to mars, your ship is hit by some space junk and all hell breaks lose. Not bad so far.

You know enter into a resource/ event planning game mode, where your roll dice to solve issues like the food room being on fire, or the engine room being broke. If you don't fix one of these events something bad happens to your crew. Be it losing hit points, sanity, dice, or the ship taking a hit. If you ship complete breaks you lose and if all your crew dies you lose.

Now with that out of the way let's look at what I liked and didn't like about this game.

Pros:
For the first couple rounds I had fun in this game. I know it was a hard RNG based game, that would require some planning to get through. My first 10 or so games went pretty bad with me only getting as far as turn 3. Soon though I start to understand how to manage the events and my resources better and i got as far as turn 6. Even though i was losing every game I played I had a plan. I was sure that the 4-5 other lock characters that you can unlock in the game would increase my chance to win. I was ok, i get it. The Devs added a way for people who can't figure out this game really fast a way to grind through objectives to unlock more characters, thus meaning a better chance to win. Neat!

Cons:
Here's the thing though that's not what those characters are. They do not simply become part of your crew as i thought, but instead replace someone on your crew. This means you are always locked at having only 4 characters. This topped with the now 20+ loses i have had in the game with little progress has really turned my opinion of the game around.I felt completely helpless to the point of not enjoying this game anymore. I could understand if the mode i was playing on was hard or something, but i was on normal. On normal and getting to the point of wondering if this game is worth the frustration. So i looked through the discussion page to see what others are planning and talking about. I got a few ideas from people but nothing different from what i had already figured out on my own. The one thing that really struck out to me though was the conversation the Devs were having there. Which pretty much went like this, "there is nothing wrong with the game, we want it to be frustratingly hard, and we do not have any plans to change that.". While I respect a Dev for sticking to their vision of their work, I can't find the ability to complete this game. Making it a must return for me and not play again. In fact I will most likely avoid this Devs in the future cause i now know what kind of games they like to make and they aren't for me. I am not the target audience. I am by no means a casual gamer but when my fun time becomes more stressful than my job or relations in the real world, then it is to much.

In the end, if you like extreme (and i can't state that enough extreme) challenges get this game. It looks like a lot of fun from all the videos i watched and my first playthrough was fun, but it claws at you over time. If you're a braver person than me this is the game for you otherwise I would skip this and get something else.
Was this review helpful? Yes No Funny Award