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Diposting: 23 Mar 2016 @ 1:52pm

This game seems like it tries to be too many things at once, and fails at all of them. Though eldritch aspects are clearly evoked (shoggoths, lizardmen, and other things with altogether too many eyes and tentacles and not enough pleasantness), the game inspires no cosmic horror, instead creating jump-scare horror at best. The graphics and design don't feel pleasantly nostalgic, they simply feel like the creators didn't try too terribly hard and just labeled it a "voxel" game to ride that trend. The controls and interface are not user-friendly, and the gameplay swiftly becomes dreadfully same-y.

As it is a roguelike, of course, your gameplay experience will be a bit different every time you play. But my experience was not one which made me at all interested in playing the game more than the earnest try I gave it; you can look at a pile of rubbish from many different angles, but that won't change what it fundamentally is.
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