No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 11.6 hrs on record (8.3 hrs at review time)
Posted: Jun 27, 2016 @ 3:34am

This is a beautiful, well-crafted game.

The controls and game-mechanics are introduced organically through gameplay, without so much as a word of instruction, which is definitely no easy feat and probably the thing I think is most amazing about this game.

The puzzles are sufficiently difficult that when you finally get that light-bulb moment, the rush cannot be topped, but equally they're not unfair or excessively punishing.

The music, sound design and art style are minimalistic and stylish, but neverthless manage to convey a lot of emotion about how you should feel in a given level.

Working together with your friend to solve the puzzles often involves "signing" - when you move your mouse it draws a line in your character's colour across the screen where the cursor is, that the other player can see. This is a simple yet powerful system for letting your partner know what you're thinking and what you'd like them to do. However, sometimes its just a tiny bit too simplistic and a built-in text or voice chat would have been nice, even if its only used occassionally to express the more complex plans.

If I had to name a bad point, its that the game is essentially multiplayer-only. It is possible to play the game on your own, by controlling both ibb & obb yourself, but this quickly becomes an impossible multitasking demand. Its an unfair gripe though, because the game's whole point is about working together with a friend to solve the puzzles: don't buy if you don't have a friend to play with, otherwise, I can't recommend this game enough.
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