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投稿日: 2013年10月15日 3時08分

Salvation Prophecy is a good example of how the whole can be greater than its parts. Or something like that. This is an Indy Game made by a person who wanted to create a space game that explored galactic conflict in a way AAA titles wont. The vastly different types of gameplay mean that none are as detailed as a game would be that concentrates on that one aspect. But every part of the game is enjoyable and together made for a fun package. So while the third person shooter part has been done way better in other games, I will still run to the dropship to support the rest of the Salvation troops in the planetary invasion of a Drone colony. And I will join the rest of the Salvation fleet to defend our space station from the Wyr. And having to navigate hyperjumps and wormholes add that unexpected depth.
Yes the graphics are dated. Then again, we don't play indy games for the graphics but for the innovation.
So while this game isn't for everyone, those who want this game may just realize it is exactly the game they want ;)
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