187 people found this review helpful
5 people found this review funny
Not Recommended
0.0 hrs last two weeks / 23.5 hrs on record (8.3 hrs at review time)
Posted: Sep 2, 2015 @ 1:52am
Updated: Sep 2, 2015 @ 4:04am

Big Pharma is a ...Well, lets just say it outright, it's not a game about being a large scale megacorporation producing a massive amount of drugs and cornering the market. It's not a simulation of medical pills and pharma companies, and it certainly is not a game about the overall management of such a company or the simulation of such a thing.

It makes promises that it can not keep. You will get little strategy, severely abstracted simulation, and very limited management. 'Big Pharma' is not about anything big at all.

Instead, it is a small scale game that is essentially a puzzle about optimising chains of machines to produce a desired output, in a randomised building area of random size, with random ingredients that have random effects. If you like that, then good for you. You will probably enjoy this one, but for the rest of us who are after the other 'features' it proclaims to have..

The simulation is basic to the point where I wonder if it is a simulation at all. Diseases have a set number of sufferers or a set cycle/increase of sufferers and your management is limited purely to the supply lines, machines, and conveyor belts. Everything else is abstracted to the degree that I wonder why it was even included in the game, and many times adds nothing except a timer you need to wait on before you can continue working your belts.

The challenge, and main gameplay is more alike a puzzle.
Fit machines in the (random) building you have to have your (random) ingredients produce an optimal effect for maximum profit. Nearly all the gameplay is about optimising your conveyor belts and machines, which will be frustrating to you because the machines come only in one form with 4 facings. You can not make a symmetrical and effective supply line, and conveyors can not go over or under eachother. You get a limited amount of (Randomly placed) input/output areas to connect to, and often you will not have space for just about anything more than a basic machine.
Employees never have to walk in, out, or do anything in your building, they are merely an animation that is part of the machine. Research and exploration happens somewhere else. You never see your scientists or explorers except in a menu where you send them out.

If this game was only purely the production tab, was honest about its size and content and somewhere between 5-10 dollars, then it would be great. But as it currently stands I just can not reccommend it for its price.
The conveyor belt optimising puzzling is nice, and I will likely play it a few more times just for that, but that is all there is to the game. There is no 'improving the lives of millions', there is no 'getting rid of disease', there is no real management or simulation of a 'pharmaceutical conglomerate' here. The challenge scenarios are jokes, the rival corporations are jokes, and the whole 'business sim' part that it talks about in the "About This Game" part of the store are jokes.

This is a conveyor belts puzzle with shiny graphics, get it for that if it is ever at a 75% or even 50% sale, but as long as it stays above 10 euro/dollar, I recommend avoiding it.
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10 Comments
Xenus Icelon Sep 3, 2015 @ 4:18am 
Oh yeah, it is definitely a GOOD puzzle game. I'd recommend it if it was for that alone and not claiming all these extra 'features'.

As for crossing the belts working, it does, yes. As long as you're not trying to cross two full streams of things. That didn't seem to work for me without slowing things down by a lot

Factorio is cool, it's not a puzzle like this though
Twistor Sep 3, 2015 @ 3:38am 
I was afraid this was more "just a puzzle game" instead of a management game with puzzle-like features. Too bad.:conwayshrug: While I will definitely get it, I'll wait until a better sale. :antipiracy:
Comrade Suhov Sep 3, 2015 @ 2:27am 
Why people blame randomness? If not for random drugs effects and buildings, soon players will find a perfect combo, or a perfect t3 production chains and that it. One less side of the game.

P.S. You CAN cross the conveyor belts, and if done right it will work fine.
Inari Sep 3, 2015 @ 2:07am 
Hm well I just saw the management stuff and such as an extra challenge added to the puzzles... but yeah, maybe they don't exactly sound that way when describing the game
Clux Sep 2, 2015 @ 10:04pm 
Try Factorio, its a game whit the same idea but a lot better
Xenus Icelon Sep 2, 2015 @ 6:37pm 
Nah, it is quite clearly a puzzle game. And I did enjoy the puzzle stuff. I just don't think it does what it claims to do and that it is a bit overpriced.
If they didn't claim all these other features and being a 'management' game and such, it would have been a positive review from me.

It's a good puzzle, really. That bit is well done
Inari Sep 2, 2015 @ 6:30pm 
Am i the only one to who it was VERY APPARENT that this is kind of a puzzle game?
Entropy Sep 2, 2015 @ 5:54pm 
thank you for the review, the idea itself is a big give away to begin with anyway, anyone claiming to make something like that can't do it in the first place.
Zephyr Sep 2, 2015 @ 5:44pm 
So you're saying it's Spacechem with graphics
Prinny God Sep 2, 2015 @ 4:18am 
10/10 review. I cured Ebola.