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Análises recentes de MyNameIsNotKiller

A apresentar 1-5 de 5 entradas
1 pessoa achou esta análise útil
148.5 hrs em registo (70.8 horas no momento da análise)
There isn't much more to the game than taking missions. But the different mechanics in the missions makes up a gameplay that holds for really, really long. It really is a strategy game but with the nice feeling you get by controlling your player in detail - and the tension of an action game!

I've played mostly daily missions for 70 hours and I still make mistakes that I could have figured out in advance that I shouldn't have done, but it's simply that I still have not mastered the game. Always the same components - but always new things to learn.

The game can get boring if you constantly choose too easy missions. Keep challenging yourself and it will get deeper. Daily missions are always exciting!
Publicado a 1 de agosto de 2019. Última alteração: 1 de agosto de 2019.
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2 pessoas acharam esta análise útil
371.5 hrs em registo (66.2 horas no momento da análise)
Muuuch more content and gameplay than in the old early access versions.

As far as I've played, I get the feeling of a living universe. There is the trade, the planting, the colonizing, the combat, the quests, dungeons and the wiring and building.
Publicado a 11 de setembro de 2016.
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Ainda ninguém achou esta análise útil
1.7 hrs em registo (0.7 horas no momento da análise)
Sorry. Too broken.
The bug that made me tired of this game almost right away is that the rematch button doesn't work properly or doesn't appear after a match. So what you have to do is basicly play one game and then quit to menu and set up a server all again, just to play one match at a time.
Publicado a 20 de maio de 2016.
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Ainda ninguém achou esta análise útil
18.9 hrs em registo (13.1 horas no momento da análise)
Certainly a game full of monsters and functions to explore worth those 4 euros!
Publicado a 3 de maio de 2016.
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35 pessoas acharam esta análise útil
38.5 hrs em registo (31.7 horas no momento da análise)
Análise de Acesso Antecipado
The concept is great but the developing of the game such as bug-fixing and gameplay features has been way too slow.
Publicado a 26 de abril de 2015.
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A apresentar 1-5 de 5 entradas