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Recent reviews by Takumi

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No one has rated this review as helpful yet
53.4 hrs on record
What I liked:
- Thoughtout areas and level design
- Responsive controls
- The art style, it worked really well with the atmosphere of the game
- The OST, amazing, paired up really nicely with the different areas in the game and the game in general
- There were some cool, unique, challenging bosses
- Soul system was interesting
- Badge system was interesting and fun
- I was engrossed in the lore/plot and atmosphere of the game
- Lots of secrets

What I disliked:
- A lot of the secrets kind of fell short in the excitement area, because it would either be obtaining an item used to sell for money or
impactful lore.
- While the soul system was interesting, I found it hard to be used offensively and never really gave it a real go.
- LOREEE. I really wanted there to be more lore, deep lore. I wanted to know more about characters in the game; what they did, what happened to them, and how it happened to them. I know the devs purposely made it to be vague, but man I felt like they had something great going. After beating this game, I googled the **** outta this game for lore, secrets, and theories. While I am fine with leaving things in the air and having people come up with their own theories; I felt like there were definitely some things they could have fleshed out.
Posted July 1, 2019. Last edited July 1, 2019.
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No one has rated this review as helpful yet
8.9 hrs on record (4.7 hrs at review time)
Fun, cute, funny, challenging. Basically you run an item shop where you sell stuff you find or buy. Capitalism Ho! The main character is cute and funny which makes the game that much more enjoyable. There is also a dungeon system in the game where you fight monsters and bosses and pick up stuff along the way to craft or sell. A game where you're a merchant with rpg elements. Unique!
Posted February 25, 2014.
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Showing 1-2 of 2 entries